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Old 10-15-2019, 07:41 PM
Wenai Wenai is offline
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Quote:
Originally Posted by Ashenden [You must be logged in to view images. Log in or Register.]
Hi Mr. UI guys, me again. I did what I was talking about by deleting the money columns from the XML. Was really easy to implement. Just need to fix the width of the window now. Edit: I'd show a screenshot from TAKP for comparison but looks like I deleted it at some point.

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Yeah it is an easy change, but it is not really closer to the the original Velious UI. It just makes the current implementation look unfinished. Merchant window is on our radar, but I foresee it being a pretty substantial amount of work. It has not been forgotten. [You must be logged in to view images. Log in or Register.]
  #2  
Old 10-15-2019, 07:47 PM
loramin loramin is offline
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Quote:
Originally Posted by Wenai [You must be logged in to view images. Log in or Register.]
Yeah it is an easy change, but it is not really closer to the the original Velious UI. It just makes the current implementation look unfinished. Merchant window is on our radar, but I foresee it being a pretty substantial amount of work. It has not been forgotten. [You must be logged in to view images. Log in or Register.]
FWIW worth if ANYTHING comes down to "make it look good" vs. "make it function classically", my vote is to make it function classically.

To me, the benefit of having everyone classically not see prices far outweighs the downside of it not looking perfectly beautiful. Green shouldn't be about pretty-but-unclassic stuff.

Just my vote/two cents. Feel free to ignore since y'all are doing the hard stuff [You must be logged in to view images. Log in or Register.]
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  #3  
Old 10-15-2019, 07:48 PM
Ashenden Ashenden is offline
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I guess my concern is more with accurate functionality for the era. Do you have a screenshot of how it used to be that I can take a look at?

Edit: Ya what Loramin said exactly. Can always make it look more accurate later on.
  #4  
Old 10-15-2019, 07:55 PM
Wenai Wenai is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
FWIW worth if ANYTHING comes down to "make it look good" vs. "make it function classically", my vote is to make it function classically.

To me, the benefit of having everyone classically not see prices far outweighs the downside of it not looking perfectly beautiful. Green shouldn't be about pretty-but-unclassic stuff.

Just my vote/two cents. Feel free to ignore since y'all are doing the hard stuff [You must be logged in to view images. Log in or Register.]
Quote:
Originally Posted by Ashenden [You must be logged in to view images. Log in or Register.]
I guess my concern is more with accurate functionality for the era. Do you have a screenshot of how it used to be that I can take a look at?

Edit: Ya what Loramin said exactly. Can always make it look more accurate later on.
P1999 Staff direction has been to make things accurate to the Velious UI without reducing player usability. I would classify a change such as this exactly as that.

See attached image for Velious era merchant window. It is not just a simple texture swap.
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File Type: jpg merchant_window.jpg (10.7 KB, 21 views)
  #5  
Old 10-15-2019, 08:20 PM
loramin loramin is offline
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Quote:
Originally Posted by Wenai [You must be logged in to view images. Log in or Register.]
P1999 Staff direction has been to make things accurate to the Velious UI without reducing player usability. I would classify a change such as this exactly as that.

See attached image for Velious era merchant window. It is not just a simple texture swap.
Again, I'm just one person, and (obviously) not staff. But I just want to make sure you understood what I meant, because you said "It is not just a simple texture swap" and that makes me think that you didn't.

My concern has nothing to do with texture swapping, or any other visual issue. Whether players can see prices is not a graphics or UI issue (well, I mean it is, but more importantly) it's a gameplay issue. It seems from this thread that said gameplay issue is 100% fixable: we can make it work like it did in 1999 (ie. we can make players not see prices).

Now if you hide the prices, then a "how pretty can we make it?" question comes up. But whether gameplay-affecting features are or aren't present is almost completely unrelated to how pretty they do or don't look. In other words, I get that we want a UI that looks classic, but whether it can/should do unclassic things is a separate concern.

I understand that you got direct staff guidance, but honestly it really shocks me to think that Rogean or Nilbog would prefer players have an unclassic ability to do something in Green that they never could on live in 1999 (ie. see prices) just because the alternative wouldn't "look pretty". That really seems to go against the entire point of Green.
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Last edited by loramin; 10-15-2019 at 08:37 PM..
  #6  
Old 10-15-2019, 08:11 PM
Ashenden Ashenden is offline
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Then I guess it's a change for Rogean and Nilbog to approve. Is this still the right place for it since this is the official location for feedback and bugs about the UI, or should it go in Green Bugs?
  #7  
Old 10-15-2019, 09:36 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by Ashenden [You must be logged in to view images. Log in or Register.]
Then I guess it's a change for Rogean and Nilbog to approve. Is this still the right place for it since this is the official location for feedback and bugs about the UI, or should it go in Green Bugs?
Hey! Super excited to get the merchant textures, we have a technical blocker, we'll get it it eventually I swear! [You must be logged in to view images. Log in or Register.]

But time is the only thing that is preventing any additions getting added.

As for green bugs, just talk about em here, we are taking notes of everything. Know this: If it was posted ITT, it's on the task list already or its getting added to one, and we are going to fix it! But we just have to wait until all the peices align in the wheel of time [You must be logged in to view images. Log in or Register.]

Edit: Keep in mind if the answer seems simple, it may not be simple, after testing you might find out that you borked half of the players windows.

We're following a pretty secure pipeline here so that we dont end up borking your game for 3 days before anyone has time to get a new build onto your computer. So that means even a small change goes through a few peoples hands, and it takes time.

(If it were up to me I'd be hot fixing everything every 20 minuets in this thread but you'd all be like THIS GAME IS UNPLAYABLE and Id be like who cares look how classic it looks right now!) lol
Last edited by Jibartik; 10-15-2019 at 09:48 PM..
  #8  
Old 10-15-2019, 09:54 PM
semioldguy semioldguy is offline
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As far as not seeing prices in the merchant windows during classic era, we also couldn't see the quantity of any item they had in stock back then.
  #9  
Old 10-15-2019, 10:15 PM
Deftone56 Deftone56 is offline
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The Socials tab (afk, feedback, anon etc..) is kind of hard to see. White text and a light grey background
  #10  
Old 10-15-2019, 10:15 PM
Jibartik Jibartik is offline
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Oh man now you got me pausing my movie...

God dammit now I'm posting things to test channel.

...opening up Photoshop...

discord: "so I can default it from BLA BLA"

YOU GUYS ARE GONNA KILL ME!

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FINE we'll get you something for merchants in the next build lol <3 I hate you guys (that is sarcasm but seriously LET US SLEEP lol)
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