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  #91  
Old 04-22-2011, 07:38 PM
Envious Envious is offline
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Originally Posted by Pudge [You must be logged in to view images. Log in or Register.]
also if it's an admission of failure why would you go ahead and do it.. RIGHT after making that statement?
Because you obviously seemed so interested in grammar... thought i could help you out.

Apparently I killed the thread~

3 fags are going to QQ this into unenforceable rules.
  #92  
Old 04-22-2011, 08:23 PM
lethdar lethdar is offline
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Originally Posted by Envious [You must be logged in to view images. Log in or Register.]
Player enforced rules were one of the binding parts of the community on the live PvP (team) servers.

Maybe thats one of the reasons that the community on TZ/VZ emu sucked so bad? And its not something you can expect to happen in any defined time frame, there simply has to be an understanding of zero GM intervention, and the players will form an actual community. Instead of 15 forum whores that kinda talk to each other.
Player enforced rules were a binding part of whatever trash server you played on, not sullon zek, which has been the only example of a ruleless server in eq. Did community enforced rules stop whoever felt like it from training / griefing there? Sure as shit not, there's a reason sullon was the first zek server to wither away to almost nothing population wise.

All of your comparisons are based off of whatever you experienced on carebear zek, not sullon and not any of the various incarnations of pvp on eqemu. Your expectations of E-Honor spontaneously emerging after getting griefed enough is naive to the extreme and almost as retarded as you yourself seem to be.

It doesn't really matter, I'm sure GMs will have in mind already what the ruleset would be, and as naez says, everything goes training will be the quickest rule changed on a server if it does go live, but not quick enough to cost the server population. It's just personally I'd rather grief them once they have enough time invested to not simply quit immediately.

Lvl 1 clerics are serious business bros
  #93  
Old 04-22-2011, 08:28 PM
Xantille Xantille is offline
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Originally Posted by lethdar [You must be logged in to view images. Log in or Register.]
Lvl 1 clerics are serious business bros
Make sure it's a female so begging for money for Divine Aura is more effective.
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  #94  
Old 04-22-2011, 08:30 PM
lethdar lethdar is offline
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Originally Posted by Xantille [You must be logged in to view images. Log in or Register.]
Make sure it's a female so begging for money for Divine Aura is more effective.
With the name honeytits, yes yes.
  #95  
Old 04-22-2011, 09:19 PM
naez naez is offline
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it costs 4 silver is it that hard to loot a couple rat whisker or a rusty dagger bros??
  #96  
Old 04-22-2011, 09:44 PM
Heywood Heywood is offline
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Originally Posted by naez [You must be logged in to view images. Log in or Register.]
it costs 4 silver is it that hard to loot a couple rat whisker or a rusty dagger bros??
http://forum.bodybuilding.com/showth...hp?t=133801131
  #97  
Old 04-22-2011, 10:21 PM
naez naez is offline
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i peed a little bit
  #98  
Old 04-22-2011, 10:50 PM
Darksinga Darksinga is offline
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Back to page 2 or 3 or whatever on this thread... About the whole thing about SZ was "real" eq pvp, or RZ, etc etc...

Each of the servers had a really different experience. SZ had training/kill any one you want and I'm sure people learned some shady tactics to win at pvp, but on VZ, you really got into the whole "EQ honor" of things. You didn't attack people on mobs, you didn't bring a full group for one person, and well, you simply fought with class.

Probably why I sucked at training when Zek merged and Hate was the best at training.
  #99  
Old 04-23-2011, 12:33 AM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by lethdar [You must be logged in to view images. Log in or Register.]
Did community enforced rules stop whoever felt like it from training / griefing there? Sure as shit not, there's a reason sullon was the first zek server to wither away to almost nothing population wise.
You kinda left out the part about XP loss on death. I only died twice in PvP the entire time from levels 50-60 and it was still extremely slow leveling. If you took 2-3 xp deaths per day (which I'm sure many neuts and goods did), you would basically be leveling in reverse. That's got to be some kind of factor in why people quit.
  #100  
Old 04-23-2011, 01:36 AM
Xantille Xantille is offline
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Originally Posted by naez [You must be logged in to view images. Log in or Register.]
it costs 4 silver is it that hard to loot a couple rat whisker or a rusty dagger bros??
why strain yourself when you can /em blow someone for divine aura money?????? this gives you more time to DA train people.
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