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#91
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#92
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The argument was never over "what is fair". The argument was over how it actually was on EQ Live. The entire time I leveled from 0-60 on Sullon Zek, there was 2 line of sight checks which is what Null said too. People keep bringing up some stupid bug or exploit where you could cast in some areas with 0 line of sight checks, like that is actually relevant to anything: [You must be logged in to view images. Log in or Register.] | |||
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#93
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I honestly see no point in argueing over it, at least not yet. No test or beta server is even up. There even a Dev leading this yet? Wait and see for what the Dev(s) want. If Devs post they wantt to create a balance server than those who want classic can play somewhere else and the opposite applies.
Classic will be fun, will exploit all the broken stuff Balance will be fun, wont see the majority just playing the OP classes People who want to play will play, people who want to cry will continue to cry | ||
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#94
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EQ Live pre-Kunark you could (As a wizard) get a target on someone ALL the way down at Arch Magus and Ice comet from zone in... Was lols..
Also you dont wanna change the resist system entirely to much because it totally fucks casters. Casters PRe-Kunark dominated melee on Live, regardless of what you say we can farm here or there.. Plain and simple there wasnt shit for resist back pre-kunark... You were lucky to have 1 jacinth ring for like months of hate/fear farming... Kunark is when melee really started to take off. | ||
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#96
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edit: The guy in the video above looks way more like Searyx than me | |||
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Last edited by wehrmacht; 04-19-2011 at 01:39 AM..
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#97
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Other than mage bolt which was garbage and easily dodgeable, LoS started with the target in range of the initial spell cast... As long as the target didnt get out of said spells range, the spell would land... Regardless of if u dodged behind a wall, hid behind a rock or whatever spell still landed (minus mage bolt) Mr post 100 you resisted most game movement altering spells, (making classes like enchanters etc very viable for group pvp.) I would all be for a resist system like you posted werh if they made gems as rare as they were on live pre-kunark..
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#98
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Gems werent super rare its just it took people for ever to know what all dropped them. Allahkzham wasnt around when everquest came out. I didnt know about dino until kunark, didnt know about crown till kunark either. How ever I remember them dropping fomr Hate raids but those raids were like 40+ people and see a handful of gems drop that got randomed on
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#99
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Jesus christ why is it always the same arguments, the people playing here will get resist jewelry signficantly faster than live because:
1.) This is not a new game, we are playing a game we know inside and out. 2.) We know where to get resist jewelry. 3.) We know how to level up jewelcrafting fast 4.) We know how to level rapidly, we know that we NEED resist jewelry to defeat casters.
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#100
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Anything that helps casters, I vote no.
Unless we want to ban melee's right now | ||
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