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#91
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Or does it only apply if one of the same class is sitting there, even though 3 people in the group have had terrible experiences with that bard waiting there who doesn't know how to play? Or is it only on camps arbitrarily labeled as easy? I'm sure GMs want even more hassle on their plate because you feel entitled to be let into someone else's group. | |||
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#92
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__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#93
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Say I'm camping something. Okay, now I'm done camping, hey buddy in my guild, come join my group over here at xxxxx camp. They say okay, and head on over. Once they get here, I leave the camp and they take it. | |||
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#94
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I think the idea is that if the first group needed to replace someone, let them do it. That group as an entity, is still the group holding the camp. They don't need to have pull from people waiting around. They own the camp, they can do what they want with it while they are playing there. They just can't "will it" to somebody else.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#95
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Like I said before, I don't think you guys have thoroughly thought about what it is you're advocating. | |||
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#96
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So I'm doing CoS camp with 3 guildmates. Someone runs up, but since we're our own group we don't need to let them in, okay. We decide we want a bard, so we invite a pro bard from a guild, he comes in, cool. I decide I'm leaving, so I leave. The remainder of people holding the camp do that for a round or two, then invite another person from the guild, then someone who was there already leaves, etc. until a few hours later none of the original members are in the group anymore. At what point does your proposed rule of "only people waiting can be in line" get invoked? Is it if we cycle members in under a certain time frame? If we cycle too many at once? | |||
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#97
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I suppose one would also have to introduce the idea that once all original members of a group are gone, it is no longer the same group. This complicates the matter and may indeed mean additional work for a GM. I suppose a screen shot of the members in the original group could be a requirement if one wanted to press such a point, but then you'd have guilds leaving players in a group just afk to circumvent that. Then a GM would have to do more work to arbitrate that issue. My suggested solution is not the easy fix I thought it was. It might still be better than what we have, but that is debatable.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#98
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I mean, I don't really like the idea of monopolies on camps either, but the most fair thing and least burdening to the GMs, IMO, is pretty much the current system. Every idea I've heard for a fix is always either something that would lead to even more of a cluster fuck, or require micromanaging from GMs, or be something akin to fixing a broken thumb by chopping off your arm. Also, just to throw it out there, I have been involved in high end Kunark camps for all of like 2 or 3 hours (just the CoS) since Kunark release, so I'm not saying this as someone who profits from camp monopolies. Just wanna make sure I don't come across the wrong way [You must be logged in to view images. Log in or Register.] | |||
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#99
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I suppose in the end, there is always the community reputaion thing. If certain guilds are clearly monopolizing for intent other than equipping their guilds, then that gets around. In fact it already IS around. For insteand, I have heard more then one person say negative things about TMO because of this. Probably they will rebut yet again and claim that they are only equipping their guild. However, even if that were to be the truth, I personally would still not like being locked out of somewhere I wanted to be for a chance at such important items. I know I am not alone in this.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#100
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Not really any scenario is just full of win [You must be logged in to view images. Log in or Register.] | |||
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