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#91
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I always prefered not nerfing, but instead bolstering the weaker facets... Meaning, why didn't they just enable gem drops on all mobs in that level range? Then, we'd never had issues with people constantly camping SFs and only Sfs sending in hundreds of petitions. | |||
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#92
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Supply/demand isn't a system, its an observation of what exists wherever people 'do' economics. | |||
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#93
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I have to give this thread two thumbs up.
I was thoroughly entertained. My small two cents. The market is definitely impacted by any waves of bans from people that RMT or any other permanently bannable offenses. T-Staffs going all over the place in price? Wouldn't that be directly dependent on how many people make monk alts? Definitely would be an interesting study to try and catalog that data and then apply some loot to character ratios. It would take a lot of time to do but what a neat read. I am sure the people with access to the DB (SQL? MYSQL?) on this server can obtain that information pretty easily given the right code commands. If I am wrong, sorry for my ignorance. Again fun read. Please continue.
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Bismal Murdock
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#94
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ok im going to just put this out there from what i have seen on Blue since starting a couple months ago. First pricing on certain items that have been on the server for so long like fungi at this point should only be about 20K. go to EC and watch 10 different people selling them at 40-55k. thats everyday. now the other problem with the economy is that you have lvl 60's farming things that are attainable by lower lvl people that would be a better item for them and also grant them exp. The only real sollution is to farm hard plat. now Seafurries while granting exp to people in there 40's also dropped items that made them pp. which i think we can all agree in the beginning when just starting was a good thing for everyone. Hillgiants is the same way they were the second best HARD plat mob to kill to give you exp and money for the mid lvls. when you have lvl 60's killing an exp mob and money mob noone that is lower lvl can afford to buy your high priced items in ec which makes the economy suck. idk idc thats my thought on the economy..im going to keep doing what im doing. if you read this cool if your gonna troll this thats even cooler.
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If multiple players died in PvP and all choose to LnS, they may help each other do so (IE, res each other, drag corpses, port, etc) unless they have already opted out of LnS by fighting after death.
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#95
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I think the argument to that is the prices are based at 40-50k because people are actually paying that much for the item. If people stopped paying 40k+ for item XYZ then the price would fall. The argument could be made that people are putting a lot of effort into farming item xyz and time is money (Plat). The camper wants the highest return. Also given the variance in knowledge of money camps based broadly on what people know/play/class capabilities. You come up with more variances to why prices are higher or lower. There are so many factors that it can lead to a nose bleed if you really want to break it down beyond numbers. I think the important thing is the economy is healthy due to the player base. The cost of items holding value means they are still worth camping and the value of plat is still relevant. For clarification we haven't switched to certain items holding value as currency. Can I get a "20 SoJ's for that 7% Mana/Life leach neck!" reference! For now I am going to stop my post here in case someone else wants to add information.
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Bismal Murdock
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#96
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I too find it very frustrating when I see high lvls farming mobs for money or items when they could be farmed by players of the appropriate levels for gears they probably need more than said high levels! One of my biggest pet peeves is seeing a lvl 20-30 or even worse, 50-60 farming EC orcs for the belts they drop while some 6-10 lvl group sits watching them farm it, leaving the group with no mobs to kill no items to farm for themselves that are the appropriate level for them. I have farmed belts on higher lvls, but I also leave when I see a lower level wanting the orcs, in fact I will buff them and have even PL'd lowbies at the orc camps when lowbies come for XP! How pathetic is a player that needs to farm items that literally sell for only 3-5pp per when they could be killing mobs that drop weapons for 5-20pp depending on the mobs? You will hear "it's classic" as the excuse for this greed, but I too find it dishonorable as you for a player to practice such selfishness. I am realistic about it though, it is classic and we are playing a game with other humans. Humans are selfish creatures. I see you have a great attitude about it though, you know how it is. You strive forward regardless how you have your back against the wall, pushing yourself to advance even when higher levels strip the very fruits of your desire away right before your eyes! Keep on pushing forward, you will survive and reap the benefits of your stoic efforts! | |||
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#97
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#98
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We exist in a Virtual world, slaves to people controlling the electrons.
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#99
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There's no point in being a dickhead to lower levels, especially when those lower levels are just starting the game. And a quick inspect can always determine that.
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-Unkle Ruckus, the Erudite Enchanter
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#100
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As a new player to Project 1999 blue server, with only two newbie characters, the highest of which is level 19, I find the economy to be daunting.
Yes, I played classic EQ up to PoP and know how to make a little plat here and there, but a lot of lowbie items are not for sale anywhere because veterans don't even bother to sell them, and higher end items are out of my reach. So I have to get them myself, and it is possible, but a little frustrating when I know they surely exist in droves on the server. Joining guilds helps I suppose but I hate begging for items or asking people to help me. | ||
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