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| View Poll Results: Pelling raid mobs PvP or Zone disruption | |||
| PvP |
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100 | 70.92% |
| Zone Disruption |
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41 | 29.08% |
| Voters: 141. You may not vote on this poll | |||
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#2
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#NurfAllTheThings
#BanAllThePeoples #WipeAllTheBox (you know, like with a cloth) | ||
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#3
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Good question by Colgate tho: why did this never work on Empire? Is it because they were able to recruit players to join them better than you? Is that what this complaining about a numbers advantage really boils down to?
I thought Cyren did all the work in Empire too, why is this a problem? | ||
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#4
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Empire had 2 monks cubby bound which made it a lot easier to pull everything to trips. Also people had no intention of stopping empire from getting loot as they do for tune. There are like 6-8 people who have nothing better to do but follow apex around trying to disrupt raids as often as possible. Those points coupled with the fact that empire had literally double apex numbers make it fairly self-explanatory why it is becoming such an issue.
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#5
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PVP is "such an issue"? i hear blue is thriving | |||
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#6
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#7
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So we should change the rules. Got it. Well let's see what happens, that's pretty convincing if you ask me. | |||
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#8
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I never said rules should be changed. The question was how did Empire get away with it. I stated cubby bound monks so not as easily accessible, double numbers, and people have some serious hate for Tune so they are relentless. Is that too hard for you to understand? I could care less if Apex never kills a raid mob ever again. | |||
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#9
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