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  #91  
Old 11-22-2015, 07:08 PM
ManuelThePopStar ManuelThePopStar is offline
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Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
To use your Scout Charisa analogy.

Imagine there is not just 1 Scout Charisa, but there are 8 of them. Each of them requiring a raid force and spread out all over Velious. If all are popping at the same time, would all the guilds go to the same mob? No, they'd spread out. If they're all engaging their targets at about the same time, then they'll all kill their events at about the same time, so next week, they'll all pop again at about the same time.

Now replace Scout Charisa with "velious raid target", and you get what a no-variance situation looks like.


Currently, with variance, on a repop, all the guilds kinda spread out. But next week, Rampage will take 7/8 of the targets because they'll track all 8 of them and just take them out one at a time as they spawn.
Yes I already understand everything you just said, thx tho
  #92  
Old 11-22-2015, 07:15 PM
ManuelThePopStar ManuelThePopStar is offline
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Originally Posted by Kileras [You must be logged in to view images. Log in or Register.]
I'm pretty sure most of the targets are still highly contested right now. Not tal/fay but most everything else is that we have seen or gone after. I'm fine with that being the case, but you can't say they aren't contested anymore, and it doesn't change the fact that these aren't really targets of interest to anyone because you can get better gear for easier all over the place. Sev/trak/52 Dragons are still highly contested and the few mobs anyone really cares for.


I agree though, if the windows could stay remotely in heavy overlap, it would hopefully make guilds pick and choose targets and other people could get a chance to experience the fun/thrill of doing it with their crew.
Absolutely true. Read my above post regarding for-taken two guilding multiple gorenaires this month. Even naggy\vox are instantly engaged.

Have fun in a years time when certain guilds have level 52 alts in BIS NTOV gear to kill the 52 dragons with 3 people.
  #93  
Old 11-22-2015, 07:48 PM
ArumTP ArumTP is offline
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Quote:
Originally Posted by ManuelThePopStar [You must be logged in to view images. Log in or Register.]
Far as I can recall, for-taken has allied up on multiple fucking GORENAIRES the past month, let alone other mobs.

But hey whatever justification you wanna use pal
What? Are you sure you raid?
FAT goes for AoW, CT, maybe soltanak, and maybe tormax.
FA goes wherever Rampage can be found
AT goes for VP

Asgard has gone for 1 Gorenaire ever

Long variance is good, earthquake only system is good. Short is not. If resources of the high level raiders are tied up in high priority targets all the time, other stuff will be open. Some people just don't want to dedicate the time to get stuff, and that is fine. Just don't expect to be rewarded with the best loot in the game either.
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  #94  
Old 11-22-2015, 07:56 PM
maestrom maestrom is offline
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I still don't understand why no variance is bad.
  #95  
Old 11-22-2015, 08:10 PM
ArumTP ArumTP is offline
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Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
I still don't understand why no variance is bad.
If a spawn time is known at an exact time the whole server will show up resulting in massive training and petitionquest that no GM wants to deal with.
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  #96  
Old 11-22-2015, 08:12 PM
Sweettouch Sweettouch is offline
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Quote:
Originally Posted by ArumTP [You must be logged in to view images. Log in or Register.]
What? Are you sure you raid?
FAT goes for AoW, CT, maybe soltanak, and maybe tormax.
FA goes wherever Rampage can be found
AT goes for VP

Asgard has gone for 1 Gorenaire ever

Long variance is good, earthquake only system is good. Short is not. If resources of the high level raiders are tied up in high priority targets all the time, other stuff will be open. Some people just don't want to dedicate the time to get stuff, and that is fine. Just don't expect to be rewarded with the best loot in the game either.
Just merge already
  #97  
Old 11-22-2015, 08:19 PM
Cecily Cecily is offline
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Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
I still don't understand why no variance is bad.
Nothing quite like spam clicking for FTE with a quarter of the server keeping you company piled up in the same part of the zone.
  #98  
Old 11-22-2015, 08:31 PM
ArumTP ArumTP is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Nothing quite like spam clicking for FTE with a quarter of the server keeping you company piled up in the same part of the zone.
Pretty much this. Kunark era, with nothing else going on I have been a part of those messes. Low in window mobs with 20% of the server population waiting around is not uncommon. I'd say northwing pops pull currently maybe 5-10% of the population for that. Imagine an era of everyone showing up for vulak, cause why the fuck not when the cost of loosing is only some CR and how long it takes to travel there.
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  #99  
Old 11-22-2015, 08:32 PM
radda radda is offline
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Quote:
Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
I still don't understand why no variance is bad.
Troll
  #100  
Old 11-22-2015, 08:36 PM
maestrom maestrom is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Nothing quite like spam clicking for FTE with a quarter of the server keeping you company piled up in the same part of the zone.
Couple things.

Doesn't this happen anyway? (CoTH ducking?)

If a quarter of the server is tracking the target I'm going after, why wouldn't I take my guild to any of the other dozen targets that are going to spawn in the next 20 minutes.

I am NOT arguing for variance to be taken out without an earthquake. I'm arguing for no variance + 1-2 earthquakes a month (one is enough, 2 if they're classic).

Example:

its 7pm and there is an earthquake.

5 targets die within the first 20 minutes. An additional 10 targets die in the next 20 minutes. And another 10 in the next 20 minutes.

Fast forward to next week. Too many people going after the target you want? Pick a different target that isn't contested or try and race for it, and if you lose you can move on to one thats uncontested. The nice thing is that there are literally 24 other targets popping in the next 30 minutes that you can set up at.
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