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Old 02-04-2015, 05:40 PM
Bazia Bazia is offline
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pop went up cuz of being able to get a level 50 in 3 days

not because of nihilum 2.0 or friendlier community members
  #2  
Old 02-04-2015, 05:42 PM
Pseudechis Pseudechis is offline
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Sirken with troll post of the day!
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Old 02-04-2015, 05:42 PM
Duckwalk Duckwalk is offline
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Curious how you think variance would change anything. All that variance is doing is adding a tracking component which favors he guild with most resources (the Zerg). Look at blue.

And regarding killing trackers, you dont think the Zerg would immediately respond when their tracker was killed and mob was in the window?
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Old 02-04-2015, 05:56 PM
jpetrick jpetrick is offline
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Variance makes sure that you have to zerg because you now need people on at all hours to cover every spawn. This is all on top of the ridiculous amount of hours spent staring at walls. You don't want variance, I play on blue, trust me on this.
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Old 02-04-2015, 05:59 PM
Duckwalk Duckwalk is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Variance makes sure that you have to zerg because you now need people on at all hours to cover every spawn. This is all on top of the ridiculous amount of hours spent staring at walls. You don't want variance, I play on blue, trust me on this.
This.

Stop asking for variance. You want simulated repops or something along those lines.
  #6  
Old 02-04-2015, 06:00 PM
Smedy Smedy is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Variance makes sure that you have to zerg because you now need people on at all hours to cover every spawn. This is all on top of the ridiculous amount of hours spent staring at walls. You don't want variance, I play on blue, trust me on this.
you're telling me i can run into emerald jungle and get pvp every time cause there will be people sitting there waiting for a dragon to spawn? sounds fucking great to me
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Old 02-04-2015, 06:04 PM
Duckwalk Duckwalk is offline
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Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
you're telling me i can run into emerald jungle and get pvp every time cause there will be people sitting there waiting for a dragon to spawn? sounds fucking great to me
No guarantee it would be within your level range. But yes assuming that's all you wanted, you could probably gank a tracker and then spend the rest of the time hugging zone lines trying to avoid overwhelming numbers like Azrael's already does...

I assumed the point of it was to provide gearing options form smaller guilds or force the Zerg to split up so meaningful pvp could be had.
  #8  
Old 02-04-2015, 06:15 PM
jpetrick jpetrick is offline
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Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
you're telling me i can run into emerald jungle and get pvp every time cause there will be people sitting there waiting for a dragon to spawn? sounds fucking great to me
Oh no you killed my tracker that I bound to the spawn point of the mob.
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  #9  
Old 02-04-2015, 06:17 PM
Smedy Smedy is offline
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Quote:
Originally Posted by jpetrick [You must be logged in to view images. Log in or Register.]
Oh no you killed my tracker that I bound to the spawn point of the mob.
true, considering how fast xp is right now there really needs to be xp loss on pvp death these days or something equal to it
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  #10  
Old 02-04-2015, 06:19 PM
jpetrick jpetrick is offline
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Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
true, considering how fast xp is right now there really needs to be xp loss on pvp death these days or something equal to it
This still doesn't fix the problem. I would roll a caster get him to 12, bind on the spawn point and see if he gets eaten by whatever mob I am going for. At that point it doesn't matter if I delevel to 5.
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