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#91
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![]() I didn't expect this many responses and suggestions. There is a lot of wisdom in these 10 pages. Anyway, -update- we've gone with Pally Cleric Enchanter and haven't really had a chance to test our group dynamic thoroughly as we are only level 6, but I see a ton of potential here. Ended up taking paladin over warrior on the advice of many many people, something about flash aggro with spells and flaming swords. Sounded legit.
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Scayle - Monk
Sucellus - Druid <Azure Guard> ![]() | ||
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#92
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![]() Quote:
There's a shitload of CC ability in that group, lol. All 3 can stun, all 3 can root, all 3 can lull... haha [You must be logged in to view images. Log in or Register.] | |||
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#93
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![]() Quote:
Only "missing" element is a snarer, so you'll have to be judicious with your roots and stuns... Good luck! | |||
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#94
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![]() SK would probably be better than a pally though because eventually they do get the snare dot.
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#95
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![]() I hope your cleric went DE! Then you could have snares covered.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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