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  #91  
Old 08-31-2013, 11:56 PM
Visual Visual is offline
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Quote:
Originally Posted by GoodGuyAmes [You must be logged in to view images. Log in or Register.]
They should really just open the new server and leave the current one alone
anti-merge movement 2013
  #92  
Old 09-01-2013, 01:58 AM
Syft Syft is offline
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I actually love this idea! I was newt Dark elf on Sullon, but with this plan I'd roll evil just because it would allow me to kill everyone!!

The only thing I hated about Sullon was I couldn't kill those bluebie hate wannabe's in TOW!
  #93  
Old 09-01-2013, 02:29 AM
runlvlzero runlvlzero is offline
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Its my mission to keep this thread near the top now =)
  #94  
Old 09-01-2013, 03:43 AM
dogbarf dogbarf is offline
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Hardcoded teams with the option to go FFA if you turn in your discord book pls.
  #95  
Old 09-01-2013, 03:50 AM
Tradesonred Tradesonred is offline
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First thing i ever read that gets me to say a server like SZ might not fail

Still, griefing lowbies with a pvp pop thats having trouble keeping its head above 100 players, xp loss in pvp... MEH
  #96  
Old 09-01-2013, 11:02 AM
Vandy Vandy is offline
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I like this a lot, I currently play blue and yes it's getting stale. I would give this server a shot.
  #97  
Old 09-01-2013, 11:57 AM
liveitup1216 liveitup1216 is offline
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I'll dust off my p99 folder for a SZ server.
  #98  
Old 09-01-2013, 01:18 PM
Fawqueue Fawqueue is offline
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Thorough read, and I like a lot of your ideas. I'm torn though on a lot of the alterations. On one hand, it would alleviate a potential repeat of the lop-sided teams on live. On the other hand, we're not just talking about people from the project who have tried Red and decided against it. A brand new classic server with a SZ rule set will be attractive to a lot of people who've never played here. And some of those potential new players might be turned off to find that all these unexpected alterations to a classic formula they thought they were getting.

I do think the SZ rule set is the way to go. We have FFA now and it's not working. Racial teams is enjoyable from the standpoint that everyone you start with is a buddy, but it's even more troubled with missing class/race comps.

I'm not suggesting not to make any of these changes, some of them are good (the only one I'm really against is the massive stats/resists bonus because even though it would help...it just feels too 'not real EQ' to me). I'm going to put my faith in the devs and the community to make this thing work. Retaining players is important, but I started years ago when our population was no better than Red. The quality of the product kept people coming in and staying, so if we do the same thing here we won't need quadruple xp and other weird "that's why I don't play emulators" kinda stuff.
  #99  
Old 09-01-2013, 01:19 PM
heartbrand heartbrand is offline
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Here's the problem with the FFA doesn't work argument, it's like opening up a shoe store that has no shoes / says fuck you to the customers and refuses to stock shoes for 2 years, then shuts down and opens up a suit store saying "well people just don't want shoes."
  #100  
Old 09-01-2013, 01:21 PM
Bazia Bazia is offline
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no ruleset will work, once big dog is established people will quit

its not specific to FFA, your basically just fucking over the people invest in the current red
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