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#91
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On Rallos, the penalty was item loot. This was offset by not being able to loot nodrop, primary/secondary/ranged weapons nor anything in a bag. You had the choice of what to wear, what to bag when you went into pvp, etc. On here, there IS no buffer. It's simple logic that if you're going to impose free-for-all, faction-less PVP with a PVE xp penalty on death, you're going to drive away thoughts of PVPing. Period. It's like we're on Rallos without the ability to loot items, but whenever someone in PVP kills us, it's like they rooted us and watched their train kill us for xp death instead. There isn't even a point in having to grief other players like this. The server rule set does it for us. | |||
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#92
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pfft, i already said the xp loss needs to go itt. try to keep up
__________________
Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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#93
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Make it happen big daddy sirken!
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#94
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Yea thaat would be kind of cool, Granted I can make the exp back in a few kills but the high levels 55-59 a 5-8% or whatever exp loss from a pvp death is huge ie if you are getting 12-13% exp in 2hrs in a mediocre seb group. Two deaths whether ones a fair fight or an assist train zerg and then corpse camped/naked deaths can hit hard for high lvl exp loss.
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#95
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INC BETTER SERVER RULES. And sorry, I only skim thru responses in a 100 post thread :P | |||
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#96
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#98
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Fine w/ exp rate at lower levels tbh, can get a level in a couple hours np at 30'ish.
Hybrid penalty is admittedly terrible. Pvp exp loss is nothing at my level (NOT THAT I WOULD KNOW, I NEVER DIE IN PVP HEH) but I'm sure that's a different story at 51+ | ||
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#99
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#100
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If you want to attach a PvE carrot-on-a-stick mechanic for PvP that keeps people playing longer, then try some neutered form of item loot. Unlike exp loss, there is some reward involved there (for the victor) in addition to the penalty. No one cares if they kill someone here and cause them 1% exp loss. It's like a really shitty form of griefing. If I ever want to accomplish the same thing more effectively then I'd just drop a train on them.
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