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  #1  
Old 06-18-2013, 01:53 PM
TarukShmaruk TarukShmaruk is offline
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^^

I'm not sure who you are arguing against here. SOE themselves acknowledged this as they started giving rangers/sks/paladins their own stuff in later expansions, instead of just shitty warrior skills and low level druid/necro/cleric spells.
  #2  
Old 06-18-2013, 02:04 PM
RevengeofGio RevengeofGio is offline
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Quote:
Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
^^

I'm not sure who you are arguing against here. SOE themselves acknowledged this as they started giving rangers/sks/paladins their own stuff in later expansions, instead of just shitty warrior skills and low level druid/necro/cleric spells.
The guy I quoted.
  #3  
Old 06-19-2013, 10:56 AM
Rhambuk Rhambuk is offline
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I would play, only hoping that the enhanced graphics would bring a lot of people to the server, preferably 2k+ during peak hours.

other than that graphics mean nothing to me...

*edit*

okay thats a lie, graphics do matter. I nearly quit after luclin, not only the new player models but the world didnt even remotely look like everquest, yes the moon but it made me feel like i was playing my everquest character on wow...
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Last edited by Rhambuk; 06-19-2013 at 10:59 AM..
  #4  
Old 06-19-2013, 04:38 PM
t0lkien t0lkien is offline
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Quote:
.........
When EverQuest player characters were being designed, it was immediately apparent that some races and classes would be more powerful than others given versatility and other factors. Later, it came to light that the concept of being "more powerful" began to break down at the upper levels, given that everyone capped at the same level. We could not let any one race or class be immensely more powerful than another at that final point, as it would essentially put parts of the game off limits to those who chose the less powerful classes...
...In fact, the majority of changes made to classes in the name of balance in the last year were based on the assumption that, at the high end, each class should still be roughly as needed and balanced as any other.
..........
- Gordon Wrinn
That's a great quote, and you know, I actually fundamentally disagree with it. One of the problems with modern MMOs is that they are homogenizing everything to be "equal". That is not, and was never the point of the classes from the beginning. To not understand that is to not understand what makes RPGs what they are.
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  #5  
Old 06-20-2013, 10:43 PM
Nulak Nulak is offline
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I would like to see Grinding Gear Games (the guy behind path of exile) do an "hardcore mmo" ala EQ.
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