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  #1  
Old 06-05-2013, 02:31 PM
pasi pasi is offline
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EQ raiding mechanically does not go much beyond Corner Tank/Spank until Gates of Discord. Even then, it never progresses to the level of involvement of post-BWL WoW. If boxxing were enabled, you'd have people running 6 characters here. EQ is just not a game that demands much from the player from a mechanics standpoint. Even during the more complicated EQ raids on live, good players were able to easily play 2-3 characters.

The argument of time = difficulty is pretty dumb.
Last edited by pasi; 06-05-2013 at 02:33 PM..
  #2  
Old 06-05-2013, 03:46 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by Simba4793 [You must be logged in to view images. Log in or Register.]
Ive been playing wow for quite a few years. Ive lost alot of respect for it due to its casulation and dieing community. A friend of mine told me about Everquest and Ive decided to give it a try.

Any tips for someone just starting out?
If you're looking for a harder game you've come to the wrong place. P99 is far easier than wow.
  #3  
Old 06-05-2013, 03:49 PM
Nirgon Nirgon is offline
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Really?

Can I die 400 times here like in WoW and not lose 10 levels?

Or if I'm a scum bag to everyone on here, can I still just queue up for random raid finder and mash buttons and not have to use any CC?

Is there a 10man weekly reset just for me to get showered in epics an raid tokens?

You picked the wrong place to defend WoW sir.
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Old 06-05-2013, 04:20 PM
pasi pasi is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Can I die 400 times here like in WoW and not lose 10 levels?
Yes.

On a personal level, I've always found gold-loss to be harsher than exp loss since I'm spending the majority of my play time at max level. Exp-loss is huge until you reach max level. From there on out, you're pretty much always getting rezzes. CR's can be very harsh though.


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so this is why you're glorifying wow raiding. there's nothing mechanic driven about moving out of bombs and kiting the fire in a zig-zag pattern on 25m firefighter, sorry. like i said before, it's just more ddr/guitar hero mechanics. and 1 light? did you never get 0?

hell, mods did 99% of the fight for you, especially the one that graphically drew directions in-game before they outlawed it in the API.
The difficulty has always been from having you and 24-39 pals not fuck up for 5 minutes. In EQ, it is much easier to not fuck up since there is so much less being expected from the player. We literally used to have melees afk with auto-attack on for 30 minutes on some Vex Thal bosses. For the most part, this game does not ask anything out of a raiding player until Uqua.

I'm not arguing that WoW is ball-busting hard (outside of upper-level PvP, that is), but compared to fucking Everquest, it's Ikaruga.
  #5  
Old 06-05-2013, 04:00 PM
Messianic Messianic is offline
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Guys, Wow is so challenging. I can't button mash with 1/2 of the classes using 1/4 of the abilities and be really successful in 95% of the time.

Oh that's right, I can.
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  #6  
Old 06-05-2013, 04:27 PM
Cippofra Cippofra is offline
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The punishments for death is definitely not insignificant. You don't make tons of gold in WoW without trade skills or dailies. And when you're going for top tier end game content, you die over and over and over for hours. Because you're tackling those easy DDR follow the instructions heroic 25 man raids of course. Eventually you have to find the time to make up that gold you've been losing. Just like in EQ, where you get a rez or gain back the experience, which takes time. It should also be noted that dying in EQ really only happens because you're trying to find ways to circumvent the amount of time it takes to level. Wiping on raids over and over typically doesn't happen, because you have twice the number of people necessary to take it. There's no strategy to learn because the universal strategy is CH main tank while 100 people spank boss.
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Old 06-05-2013, 04:37 PM
Samoht Samoht is offline
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we've had 15 years to learn the strats for EQ, it only takes 1 or two attempts to get it down for wow, so...

and raiding in EQ isn't just stand at point A and DPS the boss. you have to refresh your click buffs when dispelled. you have to wear the appropriate gear for the appropriate boss (remember, they took this part out of wow because it was too hard). all of the DPS has to move together and attack from the same side to get a push in to interrupt boss heals (wow doesn't even have character collision!).

wow raiding is trivial with the addition of boss mod add-ons and class timers that tell you exactly what to click and when to click it. eq raiding is made trivial not by reducing the difficulty or the gear requirement, but simply by the ability to overrun the boss. but you still had to get there. wow raids started removing trash from raid instances or drastically reducing it starting as far back as blackwing lair.

then you have things like the coldain shawl quests, omg real tradeskills
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Old 06-05-2013, 05:55 PM
xCry0x xCry0x is offline
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Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
we've had 15 years to learn the strats for EQ, it only takes 1 or two attempts to get it down for wow, so...
What?

Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
and raiding in EQ isn't just stand at point A and DPS the boss. you have to refresh your click buffs when dispelled. you have to wear the appropriate gear for the appropriate boss (remember, they took this part out of wow because it was too hard).

Oh, talking about wow now =P

Was going to say, I definitely remember spending days or weeks banging heads into the wall dying over and over and over to shit like the drakes in BWL just to get the positioning right. Also remember having to farm the shit out of poison resist gear for huhuran in AQ .


-- edit --

All this talking about raiding in wow being easy is making me want to go back and try the stuff added since wotlk.. problem is there is no way I am going to go buy wow + every expansion. =P
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Last edited by xCry0x; 06-05-2013 at 06:01 PM..
  #9  
Old 06-05-2013, 06:28 PM
Vaildez Vaildez is offline
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Quote:
Originally Posted by Cippofra [You must be logged in to view images. Log in or Register.]
The punishments for death is definitely not insignificant. You don't make tons of gold in WoW without trade skills or dailies. And when you're going for top tier end game content, you die over and over and over for hours. Because you're tackling those easy DDR follow the instructions heroic 25 man raids of course. Eventually you have to find the time to make up that gold you've been losing. Just like in EQ, where you get a rez or gain back the experience, which takes time. It should also be noted that dying in EQ really only happens because you're trying to find ways to circumvent the amount of time it takes to level. Wiping on raids over and over typically doesn't happen, because you have twice the number of people necessary to take it. There's no strategy to learn because the universal strategy is CH main tank while 100 people spank boss.
Just stop...WoW was designed to be easy to bring in casual players and keep kids and adults with ADD. It is basically The Sims Online.
Last edited by Vaildez; 06-05-2013 at 06:35 PM..
  #10  
Old 06-05-2013, 05:33 PM
heartbrand heartbrand is offline
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Heroic Wow so ez that's why only 10 guilds have heroic throne of thunder on farm status, cuz after all, all you need to do is mash buttons and have DBM installed. Lol?
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