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#1
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Do the classic spells icons (download available in the first post) work with the new Kunark spell file?
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#2
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Yes. The spells_us.txt file contains two components about spell icons. The first tells which icon to use for the spell itself; as seen in the spellbook and casting bar. The second tells it which icon to use for the buff window. There is also info in there about range, damage and all the other effects associated with what a spell actually does.
The amount of icons available matches up with how many there were at the end of Velious. The icons are picked based on how many were available for the timeframe that p1999 is at - currently the classic 23 icons are available. This would change with the release of the velious UI change (which was around the end of kunark iirc) allowing the other 120 or so icons to be used in the spellbook. So you will see all movement spells use the foot icon, all illusions would use the same icon for clarity and dispell as examples. This is how it was in classic. | ||
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#3
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Quote:
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#5
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I want to use the T.king spell icons but ever since the changes all i get when i load a spell into the spell bar is a black square. It doesnt matter what UI i have loaded it messes up with a black square
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#6
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So I just came back from a LONG break.
I downloaded the two spell files so that I could log on. (dbstr and spells_us) and put them in my spell folder. I had the previous classic icons before I took a break, but now all the icons are screwed up, and some are without icons altogether. I downloaded both your classic "square" and "round" spell files (gem1-3 and spell01-07) and put them in my EQ folder. Both did not change anything. Any ideas how to fix this? Thanks guys! | ||
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#7
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I swear, I did everything I was supposed to do and I still messed up...
The last spells update gave me weird spell gems and buff icons, so I tried to go back to classic gems with your files...it did not work. So I tried a host of things, including Duxa's installer and now I have classic buff icons but my spell gems are messed up...they look really glitched because they're all the intersection of 4 gems...like the middle of my spell gem is the blank space between 4 gems in a game of /gems. Weird, right? But everything was normal when I tried /loadskin velious even though the default ui folder was the one I was updating with the classic icons. So bummed this is happening right before Kunark...any ideas on what I can do? | ||
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#8
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I am getting an error that says GUI XML files. Check for UIErrors.txt
How do I fix this? | ||
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#9
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#10
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Hello everyone,
First off great job on the project and the community efforts. I just dropped off EQ2 and Rift to once again immerse myself in the One game that started it all for me, as many here, back in 1999 and I must say I am very impressed with the feel of being back where it all began. That said, I managed to install the game, change all the required parameters and get into the game, but now I'm trying to modify and tweak the UI. My goal is to get it back to an as-close-as-possible UI as it was upon launch. My closest feel as of yet is the Velious Titanium build suggested on page 1, yet a couple of interrogations remain : 1) Has anyone found a way to get the true original UI with the chat box, spell gems, etc as it was upon launch ? 2) With the Velious UI the "EQ" button which brings up the options menu has disappeared, does anyone know how to get it to show up ? Cheers, edit : By original UI upon launch, I mean having the "parchment" background on the spell book and chat window for example. | ||
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Last edited by erwani; 05-05-2011 at 07:08 PM..
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