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  #1  
Old 07-13-2010, 03:50 PM
frefaln frefaln is offline
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Nice list, although it seems a little strange to go from Qeynos anything to Plane of Disease. I guess you're thinking of the plague rats or whatever dwells down there?

It also seems like Kithicor should have an entry to one of the PoP planes, or at worst, a physical entry to Plane of Hate to align with the lore. Talk about a challenge, try getting everyone zoned in, buffed up, and prepared before nightfall [You must be logged in to view images. Log in or Register.]
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  #2  
Old 07-13-2010, 03:57 PM
guineapig guineapig is offline
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Worshippers of Bertox are found In the Qeynos Aqueducts as well as in Akanon.

I choose Qeynos because Akanon was already covered.

To my knowledge, Trolls aren't big Bertox worshippers.
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Old 07-13-2010, 04:20 PM
whitebandit whitebandit is offline
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this does all seem pretty interesting haha... I would be willing to play it that is for sure, I enjoyed a lot of the planes of power.

I do like the idea of the mages only getting the Elemental planes ports, Even Druids might be able to get some planar ports to like Growth and BOT maybe..
  #4  
Old 07-13-2010, 04:28 PM
scecie scecie is offline
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Quote:
Originally Posted by whitebandit [You must be logged in to view images. Log in or Register.]
Even Druids might be able to get some planar ports to like Growth and BOT maybe..

Growth will be as it was since it is pre-POP.
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  #5  
Old 07-13-2010, 09:08 PM
Humwawa Humwawa is offline
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Innoruuk wouldn't allow a link to the Plane of Torment in his home plane.

Saryrn was held by a pact with the dark Elder Gods, but Innoruuk is an extremely suspicious deity. You'd be better off placing the portal to Saryrn's plane nearest the place where she ascended to Godhood - Freeport.

According to Lore, Saryrn was a woman who was blessed with striking beauty, but harbored a deep jealous streak. Erollisi Marr tried to temper her envious heart by promising her a pure, perfect love with a Paladin of Mithaniel. Unfortunately, Saryrn was true to her nature and grew mad with distrust - she turned her simple, idyllic cottage in the outskirts of Freeport into a torture chamber where her husband was only the first of her countless victims.

That cottage would be the perfect place to open a rift to the Planes of Pain. To be nerdy (nerdier) about it, imagine the residual energies left behind in that place, after thousands and thousands of victims were tortured there, where Saryrn embodied the concept of cruelty and suffering to the point where she was capable of divine apotheosis? That's a sinkhole of evil, right there.
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Last edited by Humwawa; 07-13-2010 at 09:29 PM..
  #6  
Old 07-14-2010, 07:28 AM
guineapig guineapig is offline
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Quote:
Originally Posted by Humwawa [You must be logged in to view images. Log in or Register.]
Innoruuk wouldn't allow a link to the Plane of Torment in his home plane.

Saryrn was held by a pact with the dark Elder Gods, but Innoruuk is an extremely suspicious deity. You'd be better off placing the portal to Saryrn's plane nearest the place where she ascended to Godhood - Freeport.

According to Lore, Saryrn was a woman who was blessed with striking beauty, but harbored a deep jealous streak. Erollisi Marr tried to temper her envious heart by promising her a pure, perfect love with a Paladin of Mithaniel. Unfortunately, Saryrn was true to her nature and grew mad with distrust - she turned her simple, idyllic cottage in the outskirts of Freeport into a torture chamber where her husband was only the first of her countless victims.

That cottage would be the perfect place to open a rift to the Planes of Pain. To be nerdy (nerdier) about it, imagine the residual energies left behind in that place, after thousands and thousands of victims were tortured there, where Saryrn embodied the concept of cruelty and suffering to the point where she was capable of divine apotheosis? That's a sinkhole of evil, right there.
Wow, this is good!
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  #7  
Old 07-14-2010, 02:37 PM
firesyde424 firesyde424 is offline
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Rather than use the pok books, why not connect the combine spires to PoK instead of luclin and make the transport timers say every 30 minutes instead of every 15.

The EQ game world was made so much smaller by the instant travel the pok stones enabled. You could go almost anywhere in a few minutes as long as you were within range of a stone.

The world didn't become all that much smaller because of the combine spires. The longest trip I know of in the old world was the trip from Freeport to Qeynos. Even with bard speed it still took a half hour. Porting up to Luclin and using the spires didn't make the trip all that much faster and, depending on your luck with the portal timers, it could actually make it longer.

Also, if you do put PoK in, get rid of at least some of the spell vendors in the library and the guild masters. When PoK opened, you could get nearly any spell you needed. You didn't hafta go stand outside an evil/good city and bribe someone to go get the spell for you. It removed a good deal of the thought process that might have gone into a racial choice and instead, made racial choice more of a cosmetic issue than an issue of game mechanics. My cleric has been level 50 for better than two months and I still don't have a few spells simply because I'd hafta go to Neriak to get them.(my cleric is a High Elf.)
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Last edited by firesyde424; 07-14-2010 at 02:42 PM..
  #8  
Old 08-31-2010, 03:58 PM
Ocaevia Ocaevia is offline
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I really like the idea.
  #9  
Old 04-13-2011, 02:15 PM
Humwawa Humwawa is offline
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I remember this post from a year ago, and I approve of the idea.

(Edit - Okay, ALMOST a year.)
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Athiyk Phor`Phalar - Priest of the Hate God.
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http://db.goonquest.com/profiles/317
Last edited by Humwawa; 04-13-2011 at 02:22 PM..
  #10  
Old 04-15-2011, 12:31 AM
Orov Orov is offline
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What about adding horses? Not classic, but a part of Luclin I did like.
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