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Old 04-14-2011, 04:23 PM
guineapig guineapig is offline
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I stand corrected.
It's been so long I forgot the A or B options for some of those places.

Perhaps the city zone lines are a bit much. But that's how good ideas come about.

So alternate zonelines for the following, anyone?

Quote:
Ogguk (possibly a port from Arena?)
* Drunder, Fortress of Zek (Plane of Tactics)
In hind-site I think Kael Drakkel would be an even better choice for Tactics, since there is actually a temple to Rallos Zek there.

Quote:
Qeynos Catacombs, A'Kanon or (Innhotule)
* Plane of Disease (possible necro port?)
- Ruins of Lxanvom (Crypt of Decay)
Leaning towards the Qeynos Catacombs because it's the farthest location from a druid/wizard port. Also the catacombs are technically a dungeon. They are not the same zone as Qeynos North and South.

Quote:
Akanon or Steamfont
* Plane of Innovation
I guess Steamfont makes more sense especially with how difficult it would be for ogres and trolls to crawl around in Akanon trying to make it to the portal.

Quote:
Halas or High Keep
* Plane of Justice
Halas is actually more out of the way and more time consuming to get to then Highkeep (considering the Misty Thicket druid ring). Also High Keep doesn't give me a sense of anything even remotely resembling a religious area. The shaman guild in Halas on the other hand, or somewhere near it makes much more sense.


Quote:
Plane of Hate
or
Freeport (location of Saryn's torturous death) thanks for the lore Humwawa!

* Plane of Nightmare
- Lair of Terris Thule
I still like the idea of Hate leading to another Plane but there is something to be said about using Saryn's actual in game lore. I guess if the portal was located beneath the city, "directly beneath where she died", that would be kind of fun.



Quote:
Kaladim or Rathe Mountains
* Plane of Valor
- Halls of Honor
-*- Temple of Marr[/B]
Don't have a very strong opinion about either of these locations. Having that trio of zones sprout off of the Paladin guild hall makes sense of course but would love to hear other ideas.


Anyone? I know we have some real lore masters on the server!
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  #2  
Old 04-16-2011, 05:49 AM
Humwawa Humwawa is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I guess if the portal was located beneath the city, "directly beneath where she died", that would be kind of fun.
Saryrn never actually died. Her commitment to causing suffering, her imagination and desire were so great, that she achieved divine apotheosis. She ascended, in other words.

I'm being even nerdier than before, I know. Don't care.
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  #3  
Old 04-14-2011, 06:08 PM
beaon beaon is offline
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Sorry if this was already mentioned. It makes sense to me for POK to be connected to Erudin. I didn't see Erudin used for anything else.

Also I agree that POK shouldn't have links to all of the zones it did.
  #4  
Old 04-14-2011, 06:49 PM
Littlegyno Littlegyno is offline
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We need a Plane of Guineapig. Totally bros.
  #5  
Old 04-14-2011, 09:54 PM
guineapig guineapig is offline
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Quote:
Originally Posted by beaon [You must be logged in to view images. Log in or Register.]
Sorry if this was already mentioned. It makes sense to me for POK to be connected to Erudin. I didn't see Erudin used for anything else.

Also I agree that POK shouldn't have links to all of the zones it did.
I guess in theory the plane of knowledge wouldn't be too harmful if it didn't have connections to all those zones like it had on live. Just as a quest hub of sorts. However you would still end up with a zone where every class and race can roam and bank freely with absolutely no risk which would end up making it a hub anyway. In Velious factions were still very much important to the game. The decline started happening in Luclin when all these "neutral" cities became available.

I do agree that Erudin is not represented at all, but neither is Rivervale, Paineel, Cabalis, either of the elven cities, etc... The Hole might be a fun option if we wanted to have the continent of Odus represented but there really isn't much lore that would logically connect it to any particular plane.

Well, all that being said; you are right on in saying that if PoK was available, the Erudites should have something to do with gaining access to it.
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Old 04-14-2011, 10:04 PM
Littlegyno Littlegyno is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I guess in theory the plane of knowledge wouldn't be too harmful if it didn't have connections to all those zones like it had on live. Just as a quest hub of sorts. However you would still end up with a zone where every class and race can roam and bank freely with absolutely no risk which would end up making it a hub anyway. In Velious factions were still very much important to the game. The decline started happening in Luclin when all these "neutral" cities became available.

I do agree that Erudin is not represented at all, but neither is Rivervale, Paineel, Cabalis, either of the elven cities, etc... The Hole might be a fun option if we wanted to have the continent of Odus represented but there really isn't much lore that would logically connect it to any particular plane.

Well, all that being said; you are right on in saying that if PoK was available, the Erudites should have something to do with gaining access to it.
Plane of Earth entrance behind Master Yael. l2eq
  #7  
Old 04-14-2011, 10:10 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Littlegyno [You must be logged in to view images. Log in or Register.]
Plane of Earth entrance behind Master Yael. l2eq
technically that's entrance to Plane of Underfoot [You must be logged in to view images. Log in or Register.]
  #8  
Old 04-14-2011, 10:11 PM
Littlegyno Littlegyno is offline
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Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
technically that's entrance to Plane of Underfoot [You must be logged in to view images. Log in or Register.]
W/E that's bs. We all know it was originally plane of earth dog.
  #9  
Old 04-14-2011, 10:23 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Littlegyno [You must be logged in to view images. Log in or Register.]
Plane of Earth entrance behind Master Yael. l2eq
And what can you tell me about him other than the fact that he's an earth elemental...

The creatures in the Hole are there because of Erudite magics more than likely. I don't know of any connection between the Erudites and The Rathe.

The Plane of Underfoot is not the same as Vegarlson, the Earthen Badlands.
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  #10  
Old 04-14-2011, 10:54 PM
guineapig guineapig is offline
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After doing some more research maybe Having the zone to the Plane of Earth be some sort of temple in teh Rathe Mountains or Lake Rathetier would make the most sense:

Quote:
The battle in Plane of Earth was like no other in history and left the plane scarred from war forever. It is said that the skies themselves shook from the battles that took place in that war. Ogre legends claim that each of the thirteen peaks in the Rathe Mountains represent the war and the death of the thirteenth Rathe Council member by Murdunk's hand. Lake Rathetear is also said to be formed from the tears of the Rathe Council as they were beaten by Murdunk and his army.
source: http://eqplayers.station.sony.com/ne...8&month=042008

The huge cave beneath the lake might be a nice spot to have the portal in.

Of course, like all the upper planes, a key quest of some sort from the lower planes would be in order.
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