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#1
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in our defense its hard to leave island 2 up considering its in a central location of the zone. Also at that particular raid i was unaware of your set schedule as the raid leader, i consider that my fault and mine alone(not TMO as a whole) My suggestion is key corpse's and keeping on top of them. Also PST to anyone in TMO a bit of communication goes a long way. again its my fault for not knowing about the set sky raids in the Raid discussion thread. ive had a key corpse in sky for about 4 months going strong, i refresh it usually a day early just so i dont have to beg ppl last min. If u feel u cant make it to your corpse and the day of rott or the day before, do it 2 or 3 days before rott. its not as difficult as your making it out to be, i guess im a super nerd and feel the importance of having my key corpse. im down to try to keep things civil Please Keep in mind 23rd was repop im guessing divinity cleared nobles and im guessing island 2 the 30th divinity did clear nobles and im guessing island 2 the 7th was tmo, and i led the raid and wasn't aware of the set sky schedule. i dont usually lead raids not looking for excuses but just pointing out it wasnt 1 guild sharting on your raid 3 weeks in a row its a combination of guilds on this server!
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#2
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So you have no skills? Got it. | |||
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#3
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This was a simple miss understanding. And I for one outta the many who play on this server do want to play cooperatively. I cant speak for the rest of my fellow guildies, but our intentions are pure, and we do our best to play by the server rules.
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#4
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I spoke to Fillip about this and told him we'd give you guys one of our days for the lower islands if you guys would like. The two times before TMO it was us who cleared the cycle. It really sucks, but you do have to take 2 down in order to /corpse to 4.
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#5
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Aalpha - Yes I know about key corpsing, and we have a crew that maintains them. Just was an unlucky turnout and we had to rely upon non-keyed cleric alts, and the necros were all missing that 2->3 key. I wasn't just calling out TMO for this, i'm aware divinity cleared it the 2 weeks prior, hence why i posted on the forums so all guilds that try for these mobs are aware that they can impact other's set days. This was just the first time we've been unable to do anything as a result [You must be logged in to view images. Log in or Register.] On the sky scheduling, check out the guild forums its displayed pretty clearly and has been treated much more seriously since I returned to the game (febuary or so) than i recall it being a month or two prior.
Skope- It's actually faster to /corpse from 2->4 with azaraks up if you leave a rogue down there to drag the people that dont die in the right spot, and removes the problematic 7min corpse timer (at 4% xp loss hehe).. but I do understand clearing it. Thanks for the offer on the lower islands [You must be logged in to view images. Log in or Register.] If I wasn't swamped with 5 final papers due this week i'd jump on that opportunity tonight! (vianna/kristiana and fillip are ones to contact this week while im busy)
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Wispy
Ramblin Rose | ||
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#6
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Next week, i highly suggest having someone from your guild cleric or necro what ever it be, that plans on attending your scheduled raid to come to island 2 with whom ever is attempting to kill Freeti's in order to key up. We can also help with keys from 3 to 4 via island 2.
communication is a must in order for everyone to be happy
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#7
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Fast forward 2 weeks. FC goes up a couple hours early to get our lower island keys and trigger the KOS spawn timer only to have TMO take Gorg and our triggered KoS.
The blatant disregard for smaller guilds is getting old. | ||
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#8
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#9
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tmo knows better; not FC's KOS. sorry for the inconvenience FC
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Last edited by xarzzardorn; 05-22-2013 at 12:24 AM..
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#10
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Honestly, today was just blatant and very disrespectful. I am not one to point fingers generally and I have stayed largely out of the whole "Blame TMO" for the server problems threads. Today was very eye opening to say the least. Not only did they pull KoS as soon as he spawned but whoever pulled him first died and KoS was right on top a few in our raid and killed people in our raid. While we were rezzing those people they pulled him again and killed him after a few exchanges in OOC.
No offense to anyone in TMO not a party of this... But that was pretty blatant raid interference and you killed a mob you had no rights to just to disturb a simple sky raid. We were rekeying some people for 5 who because of the events first told in this thread needed new keys. They assured that wouldn't happen with just plain vindictive actions. I really am at a loss I just don't get why anyone acts that way when you guys weren't keying up for 5 or planning to do anything else up there after pulling KoS. It was simply to interfere with what other people were doing... I guess because you thought it was hilarious in some form. Good job you griefed Full Circle today for giggles. | ||
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