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View Poll Results: Is variance still needed? | |||
Yes, it promotes "competition" |
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75 | 29.18% |
No, its an unneccesary non-classic time sink |
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182 | 70.82% |
Voters: 257. You may not vote on this poll |
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#1
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![]() breaking botb news: tasslefhof says he will win botb guaranteed
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#3
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![]() Variance should be removed. It's been obvious for a long time.
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#4
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![]() is it really still needed?
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Last edited by Tarathiel; 09-11-2012 at 12:33 PM..
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#5
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![]() Abstaining.
Totally removing variance would put us right back to where we were a month ago with two equally capable raid forces sitting on spawn waiting for the God to bequeath a lucky FTE-er with pixels. Massive variance favors those who can log on 24/7/365 at the drop of a hat. The majority of the server, with a 40hr job, possibly a significant other and a social life will lose to those with more spare time, or those "majority" people who have a lot of friends with more spare time. I do believe 48hr variance is absurd, but could be sold on 12-24hr (for 7-day spawns, shortening the window for 3-day spawns proportionately).
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#6
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![]() Not that I really mind it how it is, but I think chopping the windows in half would prove to be a nice improvement for everybody.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#7
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![]() Quote:
Trakanon 1 day (+/- 24 hrs) i would be interested to see some hard numbers on the average amount of mob spawning each week, with high lvl population being as large as it is, it would make sense to have more mobs spawning than less. | |||
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#8
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#9
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#10
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![]() For those of us who are fairly new to the scene...please elaborate.
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