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#1
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Also I beleive the non buff spells (DD's, dots, Life-Taps, Grim aura,de-buffs etc) had a change in complexity as well at 24/39+. It could be higher as well although I think it is in line with lvl 24/39 enhancements with other spells. Bolt spells are incorrect, do no collide with the target in it's path, and do not have the massive distance. Do pets still eat a rain spell tick? | |||
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#2
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This is one that has bothered me a bit as well. I remember my first character on live looking forward to getting to level 24 to get the orange buff effects, and then being surprised by the level 39 effects. Not sure when they changed it, but I stopped playing on live during PoP and dont remember the particle effects being the same for all levels.
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-Glasken, coming out of retirement for Green99
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#3
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As far as I know, the particle colors/effects do currently increase at 24 and 39.
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![]() Fizzlelina Fizzlezalot <Castle> :: Gnome Necromancer :: Green Welgrim Stoutslammer <Dawn Believers> :: Dwarf Cleric :: Blue --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- --- Welgrim's Project 1999 files: https://p99.yourfirefly.com | ||
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#4
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#5
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I believe the issue with the green/orange/blue is that at level 24 you get the "target" blue sparkles, meaning once you finished casting there is blue. This is wrong and should only be green/orange.
Then at level 39 you never get the "casting" blue sparkles, meaning while you're in the process of casting. Do "casting" blue particles ever show up? Level 60 or anything? ..or is it always only once you finish the cast that they show up? | ||
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#6
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[You must be logged in to view images. Log in or Register.] Regarding spell effect changes by level, this was addressed by kanras in a patch last year. Perhaps specify what is wrong :P Quote:
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#7
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I will get really specific on how this spell effect is supposed to look through the levels. From 1-23 its just green puffy balls. From 24-38 its Green puffy balls and Orange puffy balls. From 39-60 its Green puffy balls, Orange puffy balls and Blue Diamonds. The blue diamonds are Heavier (Or have lower velocity) therefor hitting the ground faster than the rest. As it is right now, it seems that ALL colored effects are slightly too fast. With this fix, things look much better however you can still tell that the green, Orange and blue are getting fired out of the hands, not sprinkled, which is what it should be. And to add to this. YES you DO infact get the casting of blue particles. Look in the thread that was started by Thelin, Which has a picture of a female woodelf using a 39+ spell and casting the blue diamonds. This is correct.
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Last edited by Furinex; 04-29-2013 at 03:10 PM..
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#8
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How does one get into the nuts and bolts of particle effects, textures, models, animations... is there free software for this nowadays?
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#9
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The lvl 1 - 23 heal spells display the lvl 24 animations on P99. On Classic you didn't get the blue ring around the caster until 24+. At 39 you got the blue dome that went on top of the ring.
I have my old PC I found in the attic with Classic - Luclin installed. I'll see if I can't find some SS and show what I mean. | ||
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#10
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