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#1
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Yes thanks for your work Furinex. I've been downloading the files and using them and things are looking very good!
__________________
Jerron - Human Enchanter
Neostorm - Dark Elven Wizard Yeardly - Dwarven Cleric Allabahallaban - Iksar Monk <Azure Guard> | ||
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#2
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Eh, this really drives me nuts. I love the classic effects. Hopefully someday we can resolve this totally. Be sure to keep an eye on the thread in the Technical Forums for the latest release.
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#3
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Shard of Dalaya. This client connects to the EQEMU, however, it uses DX8, and a modified version of the EQ client. Now Ive tried setting the eqhost.txt file in this folder to the eqemu login servers to see if I could get a server list, however I was unable to even log in. Is there any way we can utilize this client? This client has old spell effects Working PERFECTLY, and the spellsnew.edd and spellsnew.eff file are stock EQTitanium files. DX8 is the key here I think. There HAS to be some way to utilize this client. Its based off of Titanium!
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#4
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I viewed eqgame and the dx dll files through software that attempts to decode and deflate. Found where it references offsets that bind the particles to various parts of the character like you found in the effect file. I don't know enough about trying to dechiper this language to be of any help but maybe someone else who can will find this stuff fun.
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#5
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Quote:
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#6
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Quote:
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#7
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Quote:
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#8
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They run their own server code. They may have broken away from older emus before titanium. So my question is, is it easier to change the code on the client to repair spell effects, sky, water, animations etc. or is it easier to change the server to work with any client before titanium?
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#9
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Quote:
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#10
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Is this being added to the auto-changed files when launching from eqemu anytime soon?
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