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#431
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#432
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There's just something wrong with everything, basically. Pretty much any one thing you look at is affected by one or more bugs, database errors, broken mechanics, or is missing. Take nearly any spell and either it doesn't do what it should, isn't available from the vendor, or suffers from the fucked-up resists of that server. Take any mob and it almost certainly doesn't drop what it should, often doesn't spawn where it should, and rarely paths where it should. Most quests either give incorrect exp, reward the wrong item, have inaccurate faction checks, or don't work at all. Pets don't dual-wield at the right level and don't do the right damage, invis doesn't break charm, taunt just works like an enraging blow proc, mez generates about six times more aggro than it should, snare doesn't counter sow, and so on. Mobs kickstun at all levels, run way too fast, regen so much you almost can't kill things with dots, cast ridiculous spells, and the list just goes on forever. I wasn't KoS in Mistmoore, Splitpaw, RunnyEye and other places like that. I could fill five pages with similar major bugs.
That's the standard for quite literally everything in the game, with consequences ranging from nuisance to absolutely gamebreaking. It's very clear that most things haven't been looked at even once, leading most named mobs to drop nothing and most zones to be missing half their spawns. In the time between 2011 and now, nobody has taken a single look at the Oasis croc spawns or the undead barkeep in Unrest, just to name a couple of examples; both are so broken that it took everybody three seconds to tell precisely what was wrong. The fact that nobody did so in two years of development tells me most of that time was spent doing nothing. It looks like a server that somebody slapped together over a weekend. I don't know what's more baffling, that they managed to do so little in such a long time or that they ever thought it was worth releasing the server in that state. It would have been graded F if it was a school assignment. If people can enjoy it despite this, more power to them. Given the ample alternatives, the only rational reason to play on The Sleeper is that it's a new server that hasn't yet been claimed by some guild. Considering how utterly incompetent and unintelligent their (only) GM is, I wouldn't count on the server ever reaching a quality that remotely approaches that of P99, and I frankly don't think Kegz will fix anything significant. I don't think he knows how. During the beta, it was painfully obvious that he didn't have the slightest clue what he was talking about, didn't care to fix anything, frequently told beta testers that something was fixed when it wasn't, and should have accomplished so much more in the two years that the server was supposedly in development. To me, it's clear that he simply isn't capable of making a good EQ server but wanted to appear like he is, so he promised a bunch of shit and launched a stock PEQ server with a few easy surface changes and hoped for the best. Even for a free project, it's almost disrespectful to the people who thought they were waiting for a real server and spent a lot of time supporting it. It's an affront to the community and a tragedy of wasted time for everyone who spent any on this farce. | ||
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Last edited by Noselacri; 04-26-2013 at 10:39 PM..
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#433
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I pretty much stopped playing a couple days ago. After Kegz tried to fix the pets, he made them even worse. My level 15 SK pet (a level 8 or 9 pet) was hitting for 6 damage max on mobs (should be 14). His response, and I kid you not, "his damage is capped because he's under level 10. 1-10 damage cap is 9 and 10-20 damage cap is 19."
My response "why I am hitting for 29 at level 15?" It's 19 for 1-10 and 29 at 10-20." His response "oh, you are right...my dev is going to look into and we'll update on the next reset." Don't get me wrong, Kegz was doing good taking on such a big challenge, I just don't think he has skills to fix any of the big bugs. That's why I quit. I like 2 boxing so I gave Sleeper a shot. It's just too buggy. Nothing compares to P99 right now. I even think when EQclassic comes out, P99 will be better because it has had so much longer to work through all the bugs/fixes. Maybe P99 will launch a new server after Velious is out awhile. | ||
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Last edited by skorge; 04-26-2013 at 10:47 PM..
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#434
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#435
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I knew it was fucked before the server even launched but figured it would be worth having a look just in case. Turns out it was fucked.
The biggest warning sign was when Kegz, with his epic warrior avatar, claimed that warrior aggro was working fine and that warriors never needed proccing weapons. A few beta testers had reported that it was suspiciously easy for warriors to hold aggro but he insisted that things were working as intended. That's when I realized that he prefers broken mechanics that benefit his favorite class over correctly working mechanics and I knew it was a lost cause. The guy's an idiot and he's bad at Everquest, his server was always gonna be a failure. | ||
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#436
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Itap <Super Friends> - Officer | Mentor | Boner | (ded again for now)
Maybach Music - <Imaginary Friends> | |||
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#437
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For shits and giggles I thought I'd go and have a look at how bad this bug posting is getting. Went to log in, password doesn't seem to be working. Go to get it reset and...
[You must be logged in to view images. Log in or Register.] Comical! [You must be logged in to view images. Log in or Register.]
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#438
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#439
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I take this silence to mean that the server is rightfully dying.
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#440
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That makes no sense. I think it's more that the people raging about the server have either moved on or accepted it. If they want to chat, they're chatting in-game or on the epicemu forums. The server pop was in the same range all last week. It's been at, and will probably be stable, at about 150-200 characters on at prime time (about which half you can assume are boxes obviously).
The server is what it is, and there's really not much point in rehashing it page after page. I haven't logged in for a couple of days myself, but that's more related to some RL stuff at the moment.
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