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  #1  
Old 07-09-2010, 03:06 AM
Lill-Leif Lill-Leif is offline
Kobold


Join Date: Jan 2010
Posts: 132
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It's lvl 16 iirc. I was also surprised that the pet didn't get magical attacks from start but I have no idea if it was classic or not since I started playing in the kunark/velious era.
  #2  
Old 07-09-2010, 03:12 AM
Corpsechucker Corpsechucker is offline
Large Rat


Join Date: Jul 2010
Posts: 9
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The highest level necromancer pet you get at lvl 8 can hit magic and all but the lowest pet you get at lvl 12 can hit magic. Neither of these pets can dualwield so giving them weapons is pointless but its good to note that any non magic weapon given to a pet that can hit magic can still hit magic.
  #3  
Old 07-09-2010, 09:25 AM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
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I'm a level 13 necro and my pets can't hit magic mobs right now.
  #4  
Old 07-09-2010, 10:18 AM
Corpsechucker Corpsechucker is offline
Large Rat


Join Date: Jul 2010
Posts: 9
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What does your pet con to you? The lowest level pet you get at level 12 will not be able to hit magical, all other pets will. I leveled from 8 to 14 on my necromancer killing only wisps on Erud's Crossing. The highest level pet you you can summon with Bone Walk is red at level 8 and cons even at 11 so any pet you summon lvl 11 and over can hit magical. Its going to cost you some bone chips to get the right pet. Be certain at level 13 you can summon a pet to hit magical creatures with the spell convoke shadow.
  #5  
Old 07-09-2010, 01:57 PM
Reiker Reiker is offline
Banned


Join Date: Oct 2009
Posts: 939
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Replace Noclin's Femur with Summoned: Hammer of Wrath or any No Drop weapon in EverQuest.
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