![]() |
|
|
|
#1
|
|||
|
Yeah at level 20 in Unrest on my Necro I was getting really good xp doing like a 5-6 spawn in the back room(s). I was then asked to group up, which I did and the xp, even with constant pulling, was just horrid. None of the people in the group con'd red to me but we had an SK as the main tank.
__________________
Blackyce Bloodfist - 51 Dark Elf Necro
Ursus Arktouros - 39 Halfling Druid Presti - 22 Gnome Magician Groot - 21 Human Monk Urso - 21 Dwarf Cleric Bofric - 20 Dwarf Rogue Dauthi - 15 Iksar Shadow Knight | ||
|
|
|||
|
#2
|
||||
|
Quote:
__________________
Oogmog - Ogre Warrior
| |||
|
|
||||
|
#3
|
|||
|
Not sure if this was posted somewhere, but this explains exp bonus/penalties stated back in 2001 for Velious fixes I believe.
http://everquest.allakhazam.com/edit...rs_letter.html | ||
|
|
|||
|
#4
|
||||
|
Quote:
__________________
Oogmog - Ogre Warrior
| |||
|
|
||||
|
#5
|
|||
|
"Removed the sharing of Hell Level XP penalties with the group"
http://www.project1999.org/forums/sh...ad.php?t=11843 | ||
|
|
|||
|
#6
|
|||
|
There was never any penalty involved, and it takes the same amount of xp to level from 40 to 44 with hell levels as it does without. The hell levels simply took more XP to progress through.
Arbitrary example to illustrate point. With Hell levels Level..............Xp to level 40.................10000 41.................5500 42.................6000 43.................6500 44.................7000 Sum=35000 Without hell levels Level..............Xp to level 40.................6000 41.................6500 42.................7000 43.................7500 44.................8000 Sum=35000 Here are the actual XP charts for a wood elf druid from the time that hell levels were in game. Level..............XP to Current Level.......XP to Next Level............Difference 28..................33,067,440..................36 ,879,360..................3,811,920 29..................36,879,360..................40 ,973,520..................4,094,160 30..................40,973,520..................49 ,896,000..................8,922,480 31..................49,896,000..................55 ,053,768..................5,157,768 32..................55,053,768..................60 ,555,264..................5,501,496 33..................60,555,264..................66 ,411,576..................5,856,312 34..................66,411,576..................72 ,633,792..................6,222,216 35..................72,633,792..................86 ,436,000..................13,802,208 36..................86,436,000..................94 ,058,496..................7,622,496 They were never bugs, and they were also not "fixed". They were redistributed in a fashion similar to my example above. They also were acknowledged by the developers. Lots of silly theories get cooked up to explain bad research. Here you have them explicitly referred to before the release of Kunark at a Dev Q&A at the second Fan Faire (Then called "Gatherings")in St Louis. The hypothetical hell level penalty wasn't mentioned in the Producer's Letter because it didn't exist. Not because it was a conspiracy. Occham's Razor, folks. | ||
|
Last edited by mmiles8; 07-13-2010 at 10:55 AM..
|
|
||
|
#7
|
|||
|
I do digress my previous statements QQ'in about the XP penalty. I was grouped with a Troll SK last night on my warrior, and I didn't really notice much of a difference in XP, but damn do they do the job better than warriors. At least in the agro range.
__________________
Harmon the Tunnels Ranger
Harmles the cute Gnomish Cleric Eviss the Ugly Iksar Warrior | ||
|
|
|||
|
#8
|
|||
|
^ This. Getting 1 blue per kill solo at level 8, it should come as no surprise that in a group, you get less xp per kill. As a group, you should be killing more mobs in that span of time. If you got >= 1 blue per kill grouped, THAT is what would be out of whack.
| ||
|
|
|||
|
#9
|
|||
|
Sure we get less exp per kill but should leveling really be so much slower in grps than solo? ( i mean if you are not a mage or a necro )
On my druid exp in decent dungeons group was WAY faster than kiting red mobs solo. Back on live exp group was way faster on my pala in than soloing. As it is right now i believe even as a paladin grouping is not worth it. | ||
|
|
|||
|
#10
|
||||
|
Quote:
6 players killing six mobs = less than one blue bub of xp. This must be wrong. There is supposed to be a grouping BONUS not a grouping PENALTY. | |||
|
|
||||
![]() |
|
|