The Veeshan Cultural didn't come out until partway through luclin, so aside from minor faction bumps to a faction that you may wind up opposing in two expansions, depending on guild affiliation. With there being no other worthwhile, much less game-breaking cultural for bard within the first three expansions, it's really going to come down to this:
Where do you want to be KOS, and whether you're willing to take the risk that a "neutral" deity won't give you a negative faction modifier with some random faction within a given city.
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