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  #1  
Old 07-05-2010, 06:31 PM
Aeolwind Aeolwind is offline
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Quote:
Originally Posted by Evorix [You must be logged in to view images. Log in or Register.]
Were Inny, Vox, Naggy, or mobs in Hate affected by this as well? When we killed Naggy this weekend he seemed to have a significant increase in Armor Class as well. The melee weren't hitting for sh*t.
Inny, Vox, Nag, & CT were changed a little more than a month ago....actually, the same time that OOC got nerfed. This massive nerf managed to sneak through under the radar thanks to the patent jackasses on the server!

Hate, Ice Giants & Fire Giants have yet to have an AC pass yet, but it's going to happen soon. (As in most likely next patch).
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  #2  
Old 07-05-2010, 06:33 PM
Vorin Vorin is offline
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Hey, now we get bone chip vendors right? :P
  #3  
Old 07-05-2010, 06:34 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Vorin [You must be logged in to view images. Log in or Register.]
Hey, now we get bone chip vendors right? :P
When I do play, I play a necro or SK. I spend 50% of my time chasing down bonechips it seems. So I feel your pain.

Haynar
  #4  
Old 07-05-2010, 06:37 PM
Tinino Tinino is offline
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Good job on this patch, devs.
And thanks for the hard work.
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Last edited by Tinino; 07-05-2010 at 06:40 PM..
  #5  
Old 07-05-2010, 09:47 PM
girth girth is offline
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Charms, you mad bro?
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  #6  
Old 07-05-2010, 09:50 PM
Haynar Haynar is offline
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Quote:
Originally Posted by girth [You must be logged in to view images. Log in or Register.]
Charms, you mad bro?
I have to be honest. After seeing how overpowered mages were, and why. I almost made a mage to level up, and farm stuff for my other characters. But I resisted that urge.

The pet changes were not meant to be a diss on pet classes. Its just one of those things.

Haynar
  #7  
Old 07-05-2010, 11:13 PM
JayDee JayDee is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
I have to be honest. After seeing how overpowered mages were, and why. I almost made a mage to level up, and farm stuff for my other characters. But I resisted that urge.

The pet changes were not meant to be a diss on pet classes. Its just one of those things.

Haynar
I played my friends mage a couple months ago (with newb najena focus items) and it was unreal. His earth pet self buffed was far more efficient than my level 50 warrior. With reclaim I literally never ran out of mana.

Mages were OP on live, but not THAT bad lolz.
  #8  
Old 07-05-2010, 11:34 PM
Quinas Quinas is offline
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The only issue now is that, while mage pets did have a true variance on EQLive Classic, you could also cannibalise/reclaim them until you got the best pet. Not sure about that here?
  #9  
Old 07-13-2010, 04:55 PM
HamNCheese HamNCheese is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
I have to be honest. After seeing how overpowered mages were, and why. I almost made a mage to level up, and farm stuff for my other characters. But I resisted that urge.

The pet changes were not meant to be a diss on pet classes. Its just one of those things.
Haynar
BTW there are 3 other pet classes that got hit by this patch.
  #10  
Old 07-05-2010, 09:51 PM
Quinas Quinas is offline
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But arent there reports of pets of the max con colour actually hitting for less than before? Fair enough for pets conning lower than the max, as thats what the variability fix would change.

Mages were always OP.
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