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Old 07-02-2010, 01:20 PM
Aadill Aadill is offline
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From what I gather you missed the following:

1) The point of this server

2) The point of this experience on said server

3) The incredible dislike by the community for the game you are describing as more to your liking

4) The type of community that exists on a PvE server

5) The source of this game and it's underlying stats for classes/races, and the combinations thereof.


XP Penalties are dumb, sure, but they were classic and present a challenge. IF you don't want that challenge, then obviously play the class and race of your choice that benefits you the most.

When the game was new it wasn't about "I need to run here to XP." No one knew what was up so everyone was exploring. The beauty of this game is in the fact that you can't magically get everywhere, you had to actually safely traverse entire continents to get to places of wonder. The game was made with a vision of a lore-driven universe.
  #2  
Old 07-02-2010, 01:39 PM
astarothel astarothel is offline
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Hey look. P99 has recreated the classic experience.

People crying like little girls over how they feel the game should be.
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  #3  
Old 07-02-2010, 01:42 PM
Ihealyou Ihealyou is offline
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Talking about recreating the classic experience isn't classic.
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  #4  
Old 07-02-2010, 02:40 PM
Ihealyou Ihealyou is offline
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It hurts my eyes tbh, but its totally worth it. The forums need more color imo.
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  #5  
Old 07-02-2010, 02:47 PM
guineapig guineapig is offline
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  #6  
Old 07-02-2010, 04:30 PM
Zahasha Zahasha is offline
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As someone new to this server and someone not affected by the XP penalty thing (DE enchanter) - unless I group with one of those poor souls - I think some of you are "IT'S CLASSIC DEWD WHAT DON'T YOU UNDERSTAND ABOUT **CLASSIC**!!?!?!?" closed-minded to the point of being ridiculous. Most of you probably didn't even the the entire OP.

So, what exactly *IS* the point of a Troll SK having a 68% XP penalty, and inflicting it on any group he's in with them having reduced XP? There are many things in P1999 that weren't in pre-Kunark "Classis" EQ, so don't give us that "purist" crap. What possibly reasoning could you have? It robs the fun of that Troll SK player and everybody they group with, so what possible positive effect is it having unless you're just a massive masochist?

Personally, I'm damn happy I found this server, and am donating $50 to the dev team for their great work. I also played "Classic" EQ from launch and for many years thereafter, with many max-level characters. I just thought I'd set that out there, so you don't give me the "newbie doesn't know what they're talking about" BS.


- Zahasha, Dark Elf enchantress
  #7  
Old 07-02-2010, 04:41 PM
guineapig guineapig is offline
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EQ is masochistic in many ways. This is just one of them.

The devs didn't come up with these ideas, the creators of the game did. The server is attempting to mimic what happened on live, be it bad or good. That's the goal.

Don't think of it as something that is being done to make people happy. Think of it as an art project, a scale model. The goal is to replicate the original.

If you're make a scale replica of the Statue of Liberty you are probably going use the same materials. It doesn't matter if you know that the metal will eventually turn green due to oxidation. You are trying to be accurate to the source material. (not my best analogy, but you get what I'm saying)
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  #8  
Old 07-09-2010, 11:04 AM
Lucrio40 Lucrio40 is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
The devs didn't come up with these ideas, the creators of the game did. The server is attempting to mimic what happened on live, be it bad or good. That's the goal.

Don't think of it as something that is being done to make people happy. Think of it as an art project, a scale model. The goal is to replicate the original.
Then why are we not able to outrun mobs? This was purposely changed by the devs to deviate away from the classic live servers because the devs thought running away from mobs should not be easy, even though, with the exception of a few SoW speed mobs scattered about, every mob WAS EASY to run from in EQlive until GoD. When that was announced where were the people making the lolnotclassic responses then?

Why are we so adamant of keeping the exp penalty in when we're totally okay with Paineel going into the game before PoSky?

Its something of a bitter pill to have to swallow when so many other non classic things are put in. Give me shitty mob pathing, The walls in Highkeep eating mobs if they get too close, mobs I can run away from, ect. and hybrid xp penalties won't be an issue since it will truly feel like classic, instead of "classic, except where we think we can make it better."

And even with all this said, I'm still pretty much in love with this server, these are just some concerns of mine.
  #9  
Old 07-09-2010, 12:13 PM
astarothel astarothel is offline
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Quote:
Originally Posted by Lucrio40 [You must be logged in to view images. Log in or Register.]
Why are we so adamant of keeping the exp penalty in when we're totally okay with Paineel going into the game before PoSky?

Its something of a bitter pill to have to swallow when so many other non classic things are put in.
Quick name 5 that aren't client based/related. GO!
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  #10  
Old 07-09-2010, 12:14 PM
astarothel astarothel is offline
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Quote:
Originally Posted by astarothel [You must be logged in to view images. Log in or Register.]
Quick name 5 intentional things that aren't client based/related. GO!
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