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#1
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Artificially increased play time wins again! it was all a ploy to get people to play longer and spend more money!!! we dont need it here anymore the game is freeeeeee. jk haha i type this as i listen to Beep's post "why cant we be friends" ty beep we can be friends sir.
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#2
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Chug some donkey dick. Now that is a reply.
Seriously though, you expected us to not fix these back the way they were? Not sure about $th edition AD&D, but, 3rd fo sho still had varied XP tables. And EQ was a game built off a PNP RPG. If more people creating MMO's thought like my old DM's and to some degree myself, you'd end up with much better game play & mechanics. I'm drunk and can't remember the name of the module but... it had the falling ceiling that did 15d10 damage and the sphere of disintegration in that statue and the notes said "Encourage your players to put their fingers inside the statue. After the first person disappears hint to them it might be a portal of some kind." Seriously...people are soft these days. Nothing more fun for a DM than killing an entire party (including all followers!) in the first 3 rooms.
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#3
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#4
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#5
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k
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#6
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IBTL/tossed to RnF.
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More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | ||
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#7
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#8
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It's kinda cute (almost) he doesn't get the entire gist of the servers ruleset.
Shhhh no one tell him. | ||
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#9
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Well explain it to me.
For example what purpose is served by giving halfings a 5% bonus? What purpose is served by the sk class penalty? I get the gist of this server. I just don't get why some think it is necessary. For the record, I won't be playing here much. Might make an iksar, so hopefully I can play in some of the Kunark zones with a crowd the way it used to be. Maybe not though. But please explain things to me. Explain to me the mechanics of why these penalties are warranted in particular. And why hybrids sucking up so much group xp is warranted. Why the need even exists for them to have to suck up so much group xp. Think about it. You give them a penalty. This penalty pretty much only applies to one thing, the tank role in a group and warriors vs. sk/pals. None of the hybrids, except the bard (at different times charm/swarm nerfed broken, etc) can hold a candle to any caster class at soloing (even the cleric). So you give them a penalty. Then they level too slow, so you make it so they take more xp in a group. And this all makes total sense. | ||
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#10
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[ANONYMOUS]
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