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#1
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Quote:
Kalu and Kulu ran the Pve Aspect while my job was to control the pvp aspect of the guild. I designated a few members of the guild for patrol duty on raids, they're job was to constantly track for inc enemy guild's. If we saw a guild begin to enter the zone we would immediately Succor/Evac to the zone entrance and engage them as they poured into the zone. We could fight off even a large force by raining the entrance of a zone or portal, and getting the jump on them as they zoned in. I made sure every group in the raid had a porter with there finger on the Evac button waiting for me to say "Get the fuck out of here guys". Giving none of our enemies the opportunity to camp our bodies. | |||
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#2
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*high five*
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#3
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*Low fives and behind fives*
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#5
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*down low*
too slow! | ||
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#6
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^ that's what I was thinking when I saw Stasis get his mitts on you while waddling around not dispelling ensnare off yourself (which you've reported never lands on this server lawl).
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#7
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Quote:
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#8
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Something needs to be done to exp rates ON TOP of the removal of pvp death exp loss. If you were just starting out... or fuck that, even lvl 50, playing any class other than a soloer you are litterally 20+ days played behind nihilum. Good for nihilum, they "worked" for their accomplishments... Lets just put aside the fact that they farmed, exped and raided an empty server for 6 months. Sirken, if its end game pvp over spawn rates that you want, you're going to need to address the pve/exp gap that exists between people who are 57+ and the rest of the server.
I'm going to continue playing regardless since my wiz is nearly lvl 57 and I can still nuke down ppl in the empire with advanced guerilla tactics (even despite my advisor robe status). But i feel sorry for any class that can't quad or that doesnt have a group of ppl to play with. It's just going to take too much time to compete - that's why they quit. People starting out would at least like the illusion that they'll be able to compete end game, but as it stands now i'm not sure its even possible to lvl a hybrid to 60 (for the average gamer). Nihilum doesnt care if the server is a ghost town, the pixels will still remain (they've proved that in the past). The rest of us just want to be able to compete at the max lvl - let me emphasize MAX lvl. It's kunark now, I would also like to clarify, I have nothing against nihilum, they play the server for different reasons and thats their own prerogative. Except for Supreme, you truly need to stop posting, you may be the stupidest person on the planet. | ||
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#9
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Lvl 44 Wiz LF300%EXPG
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#10
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Group xp bonus should definitely be looked at. Any xp boost that is across the board only puts the solo classes even further ahead if the curve as they can kill more per session and receive a disproportionate benefit over melees that kill one mob and med for 20 min.
If people were given more incentive to group more people would roll group dependent classes or ones that shine in groups.. Rogues warriors clerics etc
__________________
Bootzey
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