Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-24-2013, 02:02 PM
delta55 delta55 is offline
Orc


Join Date: Feb 2013
Posts: 37
Default

Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Thing is, itll never grow more than a bit. Because theres only a small amount of "basement dwellers" that find the server setup fun, its not rocket science.

EQ1 just isnt deep and fun enough on its own to warrant all that grind just to be able to have fun in pvp.

Even eve online, which is considered one of the harshest death penalties for dying in MMOs, isnt as harsh as Red99 is. But Eve online has a huge amount of things to do compared to what you can do in EQ1.

The death penalty in EVE can be compared to the ruleset of Rallos. You get to decide what kind of penalty you are willing to risk. Your ship and components is the "gear" you wear.

The only endgame that EQpvp (or at any level, actually) has, is fighting over shit. And the ruleset makes sure that its not going to happen that often.

These people are blue to the bone. Theres no way in hell i would have played EQ back in the day if there wasnt a PVP server. Blablabla pvp is just a little spice. No, its the whole fucking game to players like me. The PVE is the side dish.

Im guessing the reason why we have nihilums still pushing for the status quo is because it benefits them. They dont want people contesting their raids in pvp. They want to be able to make people forfeit just by the size of their roster.

Sounds like a bundle of fun to me
That's unfortunate for you, because EQ PvP is horribly imbalanced and a very minor component in the overall game. Even the devs stated this numerous times back in the day.
__________________
<Force>
  #2  
Old 03-24-2013, 02:12 PM
Tradesonred Tradesonred is offline
Banned


Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
Default

Quote:
Originally Posted by delta55 [You must be logged in to view images. Log in or Register.]
That's unfortunate for you, because EQ PvP is horribly imbalanced and a very minor component in the overall game. Even the devs stated this numerous times back in the day.
Yeah, its like minecraft pvp, you know going in its not going to be stellar. But its still fun enough to make you want to play.

Rogean is just not a pvper, thats the problem. He sees regular, back and forth pvp ("bind rushing") like classic Rallos, as a problem. So this custom ruleset is tailored for bluebies, not pvpers.
Last edited by Tradesonred; 03-24-2013 at 02:14 PM..
  #3  
Old 03-24-2013, 02:33 PM
KabanazyTZ KabanazyTZ is offline
Banned


Join Date: Mar 2012
Posts: 271
Default

Of course eq pvp is horribly imbalanced. Doesn't mean that it's not fun. Other than certain portions of WoW history, my fondest gaming memories are from EQ PvP.
  #4  
Old 03-24-2013, 05:13 PM
MC Epic MC Epic is offline
Kobold


Join Date: Jan 2013
Posts: 127
Default

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
what fucking planet do u live on? bindrushing has not been illegal since forever because if they die a ton of times they are losing xp with each death.
Pretty sure he was criticizing the exp loss system.

My 2 copper: Exp loss in PvP does not address a bind-rush "problem", but it does discourage PvP, and it favours level 60's in PvP (the lower level has a penalty to death, but one could accurately argue level 60's are unaffected by this penalty).
  #5  
Old 03-24-2013, 07:32 PM
Galacticus Galacticus is offline
Fire Giant

Galacticus's Avatar

Join Date: Aug 2011
Posts: 988
Default

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Rallos was the minority pvp server for a long time (up until SZ came out). that said, if all u want to do is run around fragging kids, EQpvp might not be the game for you. EQpvp was intended to be EQ with pvp turned on. nothing more. a primarily PvE game, with the option to kill others. as far as the xp penalty, ive addressed it.



what fucking planet do u live on? bindrushing has not been illegal since forever because if they die a ton of times they are losing xp with each death.


what else did u wanna cry about?[You must be logged in to view images. Log in or Register.]
All I want is some clarity on the situation so I can decide if checking back weekly for something that might happen aka "big things" that might draw a bigger base of players.

Fuck the rullset.
Fuck the xp bonus.
Fuck whatever your petty bullshit ideas are about(not directed at staff).

This server needs more people. Any way you slice the bread. Eq is a game about grouping not soloing.

More people should be the MAIN goal of the server right now. All rullsets and XP bonuses and whatever else should be orriented towards facilitating that goal.

Anyone who is content with one guild ruling the server of less then 200 people needs to get their head out of their ass.
__________________
[/CENTER]
[/CENTER]
  #6  
Old 03-25-2013, 12:44 AM
Tradesonred Tradesonred is offline
Banned


Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
Default

Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
Rallos was the minority pvp server for a long time (up until SZ came out). that said, if all u want to do is run around fragging kids, EQpvp might not be the game for you. EQpvp was intended to be EQ with pvp turned on. nothing more. a primarily PvE game, with the option to kill others. as far as the xp penalty, ive addressed it.



what fucking planet do u live on? bindrushing has not been illegal since forever because if they die a ton of times they are losing xp with each death.


what else did u wanna cry about?[You must be logged in to view images. Log in or Register.]
You did not address any of the points i made, and instead chose name calling. Fine.

Let me try this again though:

- The devs are being told for a year and a half now, that xp loss advantages zergs like nihilum and that it hinders pvp. That the reason why Nihilum is neck deep in dragon gear, has a quadrillion bank alts for high end gear is because no one will challenge them on a regular basis because the penalty for trying so is too harsh.

- "Bind rushing" is classic.
I never said it was illegal. I said that Rogean's ruleset goes counter to the kind of gameplay that was prevalent on Rallos, that "LOL this isnt CoD" and "all you wanna do is run around fragging kids" gameplay you obviously werent around to experience back in classic.

- EQ endgame is not interesting enough on its own, to be doing it over, and over, and over, and over again. You do not lose xp on blue, ever, unless youre unlucky and die in PVE and cant find a cleric to rez you. On red, where the focus is supposed to be on PVP, you are asked to do alot more PVE than you are asking people to do on a PVE server, there is something wrong with that. You might say xp is slower on blue but like it was pointed out, its easy to find groups on blue and its alot more fun to be getting groups left and right than what the situation on red is.

I do not mind PVE. I just dont like Rogean's custom ruleset, where its something like 90%PVE and 10% PVP. It doesnt work for people who like to PVP more than 5 times a week. Theres problems that came with Rogean deciding to fiddle with a custom ruleset that werent thought through. (hard twinks who will never, ever lose their gear edge, for example, xp griefing basically naked casuals trying to have fun)
Last edited by Tradesonred; 03-25-2013 at 12:59 AM..
  #7  
Old 03-24-2013, 02:35 PM
delta55 delta55 is offline
Orc


Join Date: Feb 2013
Posts: 37
Default

Yeah, true. The best thing EQ has going for it, by a LONG shot, is that it is NOT an instanced PVE game and instead makes you fight for spawns and pixels if you want them. This mechanic is so unbelievably awesome and honestly when WoW and other games axed it, it killed a part of me.

Instanced PvP = Lame
__________________
<Force>
  #8  
Old 03-24-2013, 07:31 PM
Faerie Blossom Faerie Blossom is offline
Fire Giant

Faerie Blossom's Avatar

Join Date: Mar 2013
Location: Faydark
Posts: 507
Default

EQ PvP was accidentally genius, because it was incentivized by the meat of the game (PvE). Limited PvE resources made for meaningful PvP without even needing to force it with rewards/penalities like xp and item loss/gain.

That said, I don't understand why players would want to bindrush, or have their enemies do so to them. Once things calmed down on my live server, everyone pretty much agreed to a LnS system, and it really became expected of dead players to respectfully loot their corpse and leave the area. Same with raids; there would be one big fight and once a player died they waited respectfully for the fight to end instead of charging back into battle. Unless the guilds were on very bad terms, the winning guild would even rez all the enemy players to save them time on CR, and the losers would leave to go do something else.

The most fun I've had in EQ has been in PvP of course, but I agree that it really is added spice to the game instead of it being the main course. More than anything I liked that it added a fun RP element, and depth, to the game. It's just a more realistic fantasy world when you're able to both kill dragons with friends AND kill the people that become your enemies. That doesn't make the game a FPS free for all where players respawn and jump right back into combat.

I hope I'm not coming across as condescending, this is just how I feel about EQ.
__________________
Your Princess
<Serenity>
Red99
  #9  
Old 03-24-2013, 08:12 PM
Tippett Tippett is offline
Banned


Join Date: Nov 2010
Posts: 757
Default

I was in DL with 32 Nihi as they prepped to kill a raid target today

there was 164 people online

32/164 they are not the problem to be honest that isn't even a quarter of the people online
  #10  
Old 03-24-2013, 08:29 PM
Galacticus Galacticus is offline
Fire Giant

Galacticus's Avatar

Join Date: Aug 2011
Posts: 988
Default

Quote:
Originally Posted by Tippett [You must be logged in to view images. Log in or Register.]
I was in DL with 32 Nihi as they prepped to kill a raid target today

there was 164 people online

32/164 they are not the problem to be honest that isn't even a quarter of the people online
Nihilum is an eventuality of a low population server. Sullon Zek lost population in its later years and was eventually rulled by one guild. Same thing happend to Rallos Zek.

So only 32 Nihilum members out of the group of 100 dont already have an item from a raid target. That doesnt give an acurate description of how many are on alts or anon.

I personally have /who all Nihilum with less then 140 people on and had 91 turn up within the last month.

The only thing Nihilum can do really to help the server is break in two. But if that happens then one of the guilds wont be on top anymore.
__________________
[/CENTER]
[/CENTER]
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:33 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.