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View Poll Results: Do you think Luclin models should be an option for Project 1999?
I do not want Luclin models 554 66.75%
I want Luclin models. 276 33.25%
Voters: 830. You may not vote on this poll

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  #1  
Old 08-30-2010, 11:16 PM
quellren quellren is offline
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I wouldn't mind seeing them implemented. I think most of them look pretty awkward in the animations, but I'd vote yes simply to get rid of the fat, stupid ogres and trolls. Those 2 are the worst character models I've ever seen in a video game. period. It's a tragedy that a troll makes by far the best shaman and Ogre the best warrior.

I cannot effing wait until Kunark comes out and I can roll up a proper shaman.
  #2  
Old 08-31-2010, 12:25 PM
Enderenter Enderenter is offline
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Quote:
Originally Posted by quellren [You must be logged in to view images. Log in or Register.]
I wouldn't mind seeing them implemented. I think most of them look pretty awkward in the animations, but I'd vote yes simply to get rid of the fat, stupid ogres and trolls. Those 2 are the worst character models I've ever seen in a video game. period. It's a tragedy that a troll makes by far the best shaman and Ogre the best warrior.

I cannot effing wait until Kunark comes out and I can roll up a proper shaman.
To each his own. I personally love the Troll and Ogre models from classic (and think that the Luclin version of those 2 races is among the worst).
  #3  
Old 08-31-2010, 03:56 AM
Lill-Leif Lill-Leif is offline
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I miss the "yes, but only for darkelf females" option..
  #4  
Old 08-31-2010, 05:20 AM
Rasterburn Rasterburn is offline
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Quote:
Originally Posted by Lill-Leif [You must be logged in to view images. Log in or Register.]
I miss the "yes, but only for darkelf females" option..
^^ WORD.

LOL [You must be logged in to view images. Log in or Register.]
  #5  
Old 08-31-2010, 07:21 AM
Dominick Dominick is offline
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The Elemental models are all new models as well.

I don't want to get into this, I was disappointed with the Ogre and Barb changes in the Luclin models. It doesn't mean they are trash.

It would be nice to have an option, but it doesn't really affect game play.

Frankly I am pretty neutral on this. If they were available I may turn them on.
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  #6  
Old 08-31-2010, 07:25 AM
Tseng Tseng is offline
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I originally voted no to be part of the mob, but my Libertarian roots make me feel that limiting people's model options on their own PC is a gross-overreach of the Federal Government (in this case, the mods).
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  #7  
Old 08-31-2010, 11:56 AM
Cfred0- Cfred0- is offline
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Even if the models are turned on you guys can still turn them off to have your classic experience
  #8  
Old 08-31-2010, 12:46 PM
guineapig guineapig is offline
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Completely unrelated but I don't care.

Found a ton of great Velious texture helmet pics!

http://www.giantbomb.com/everquest-t...ious/61-13183/
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  #9  
Old 08-31-2010, 12:59 PM
XeldiablosX XeldiablosX is offline
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I think it should be implemented an for those who do not wish it as mentioned many times so far just turn it off ... Then both sides are happy.
  #10  
Old 08-31-2010, 01:15 PM
nilbog nilbog is offline
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I don't expect folks to read through 30 pages to find the point of this poll.

For the record... We didn't disable Luclin models. When the client reads expansions, it determines what races/classes are available to you. When Kunark opens, the expansion count will move to Kunark, to enable Iksars. Vah shir and Frogloks will never be enabled. So, as you can see, the classic expansions disabled Luclin models.

If work is put forth to enable them in some other way, it won't be done by the developers here. Personal opinions aside, we have no desire or reason to do so. There are plenty of things to work on within the scope of the project.

So, for the people continuing to work on the Luclin models.. that's fine, and good luck.

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