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| View Poll Results: Do you think Luclin models should be an option for Project 1999? | |||
| I do not want Luclin models |
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554 | 66.75% |
| I want Luclin models. |
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276 | 33.25% |
| Voters: 830. You may not vote on this poll | |||
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#1
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I am sorry, but I fail to see anyone getting bent out of shape here about it. Sure, there are a few "short" answers that seem kind of rude, but that is what happens when you go against the "purists" of classic. Accept it. Don't fight it! | |||
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#2
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why are mage pet models in then? I hate them and turn em off but still.
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#3
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maybe its them that cant accept that not everyone has the same outlook as someone else..
__________________
Andreas - lvl 16 Shaman - SOW = FTMFW
Maryjean - lvl 33 Mage | |||
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#4
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A) Luclin didn't ruin EQ... Yes, cats on the moon is a ridiculous premise, and the Bazaar and Nexus were the beginning of the end, but the rest of the expansion (new models, Alternate Advancement, raid content (Ssra, VT, etc) were very good. B) Rampant instancing is what ruined EQ. EQ was wonderful through PoP (again, PoK books were a bad idea, but PoP raid progression is some of the best ever). However, after PoP, everything went instanced because SOE didn't like dealing with player disputes over raid targets, and decided to cater to the entitlement crowd (I want my raid target to be available whenever my guild wants to attempt it, wahhhh!). The plethora of instanced group and raid content was the final nail in the coffin that destroyed the community. In summary, three things destroyed EQ: the Bazaar, Nexus Spires/PoK Books, and Instancing. Each of them acted to remove a reason for players to interact and chipped away at the overall community, which was the true lifeblood of EQ. New player models didn't destroy EQ. Saying that anyone who likes new models shouldn't play on this server is pretty crappy, imho. Personally, I'd love for someone to run a classic progression server that didn't stop at Velious, but instead continued to follow the normal expansion release cycle... However, leave out the Bazaar, nexus spires, PoK books, and change all instances to static zones (but leave the content the same). Now that would be a kick-ass server! | |||
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Last edited by Bumamgar; 04-28-2010 at 02:26 PM..
Reason: Added quote for context
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#5
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Quote:
__________________
Andreas - lvl 16 Shaman - SOW = FTMFW
Maryjean - lvl 33 Mage | |||
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#6
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Players other than myself are unable to see the models as they are displayed on my screen. If I choose to display dwarves as a pink cube with arms and legs (and a beard, I guess), the person playing that character will never know, and it doesn't affect them at all.
I don't see why this is limited any more than people altering their UI files. I would suggest opening up the ability to display Luclin models (but not Luclin content) and leave the decision on which models to display to the player. edit: I notice this now has a poll. The selections should be, "I will not activate Luclin models" or "I would like the option to activate Luclin models." "I don't want other people to have Luclin models even though I will never see them" is really pretty lame. | ||
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Last edited by Nocte; 04-28-2010 at 06:57 PM..
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#7
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#8
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Oh, and the reason I posted it, is because too many people continually go "well i think they should turn them on." It's not a light switch.
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#9
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They work with the SoF client, if it wasn't mentioned already =P
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#10
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I voted no, but if other people want it it wouldn't affect me. Can't quite understand why they would want luclin graphics, it wouuld ruin the classic feel for me, but hey, other people might want them.
Keeping in mind the classic graphics make having a plain shitty robe look just like a plain shitty robe [You must be logged in to view images. Log in or Register.] having a shiny SMR makes you look elite. I don't like the idea of me wearing something which looks badass on my screen but then could look rubbish on someone else's screen (yes... i am vain)
__________________
Omnimorph - Enchanter
I enchant things... | ||
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