Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 07-01-2010, 08:45 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Talking

IWD review scores are very high, up there with the other black isle games (bg, bgII, torment, etc). The developers said BG was 50/50 story/fighting, torment was 75/50 story/fighting, and IWD was 75/50 fighting/story. Personally, I kind of like the combat aspects. I've always considered myself an RPGamer, but diablo-like gameplay has its special place in me. It reminds me of rogue-likes. Stories are fun, but they're hard for me to get into early on. That's why I'm having so much trouble with Torment.

Right now I'm in the mortuary. I know that this would be a horrible time to stop playing. I've read several reviews on Torment so I know better, but it's still hard to get myself into it. It has a lot of philosophy and quests so far, but since I know so little about the world I'm in, a lot of it passes right by me. To be honest, I wish I could crank up the combat difficulty more (it's max). I'd probably regret it later (i've read it gets harder in the second half of the game). I think it's just habit. I'm doing a lot more talking in this game.

And... the world in torment is not what I'm used to. It's not dwarves and elves and castles. That should be a good thing because it's original, but that means I have to start from scratch to familiarize. Lol.

BG2 has crossed my mind. That looks very interesting to me as well. 50/50 story/fighting is ok to me.
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 07-01-2010 at 08:57 PM..
  #2  
Old 07-01-2010, 05:40 PM
Mournblade Mournblade is offline
Aviak

Mournblade's Avatar

Join Date: Jun 2010
Location: Houston, Texas
Posts: 80
Default

IWD had an amazing soundtrack, even if it doesn't stack up to BG2. I still enjoyed playing them all.
  #3  
Old 07-01-2010, 05:52 PM
Dantes Dantes is offline
Fire Giant

Dantes's Avatar

Join Date: Apr 2010
Location: Portland, OR
Posts: 808
Default

I got bored with Icewind Dale because the game just seemed to be a hack n slash walk from encounter to encounter with no story other than having some other reason to go kill more monsters. In Baldur's Gate, part of the fun was encountering potential group members and deciding whether or not they could join your party. Another fun part of that was seeing how they interacted with each other. Icewind Dale was just linear, you had one path to go on. I really enjoyed BG1 and 2 and I still play them a bit from time to time, but Icewind didn't hold my interest for long.
__________________
Dantes Infernus
57th Level Champion of Rallos Zek

"Life's short and hard like a body building elf."
  #4  
Old 07-01-2010, 09:00 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

Quote:
Originally Posted by Dantes [You must be logged in to view images. Log in or Register.]
I got bored with Icewind Dale because the game just seemed to be a hack n slash walk from encounter to encounter with no story other than having some other reason to go kill more monsters. In Baldur's Gate, part of the fun was encountering potential group members and deciding whether or not they could join your party. Another fun part of that was seeing how they interacted with each other. Icewind Dale was just linear, you had one path to go on. I really enjoyed BG1 and 2 and I still play them a bit from time to time, but Icewind didn't hold my interest for long.
Ya, the characters are probably more in depth in BG than in IWD, since IWD is so combat focused. For example, i think BG had some romances even? I don't think IWD has that, among other things. Then again, there're some very tough combat areas in IWD that you wouldn't likely find in the BG series (and no chance in torment).

At some point you can draw a line between story focused rpgs and fighting focused rpgs. It takes a lot of developer time to make a good fight, and even more time to make a lot of them. Same thing applies to story and quests. It takes time to add deep relationships between npcs. Long quest lines and extensive conversation scripts. Everything takes time. You have to assign priority. Can't do everything.

Now having said that diablo fights can be very boring. You kill thousands of monsters. If you don't got good mouse fingers, you'll wear them out in a hurry. I mean that to! A LOT of clicking. I think games can take it too far. There's a different between killing a thousand monsters and a good challenging fight. However, sometimes killing a thousand monsters can be part of the challenge, if done right.

It's debatable whether diablo 1/2 (and 3, coming out soon?) is a true roleplaying game, but I would call it an action roleplaying game. Or a hybrid of the two. It has very little persistance so I hesitate to call it an MMORPG. It's more like an MMOG with single player aspects. I don't think these things detract from enjoyment because people enjoy it for what it's, not what it's not. It's a competitive environment. Blizzard makes great games.

Anyone played Jagged Alliance 2? With the new 1.13 patch it looks like a new game. It has elements of role playing in it. Characters have stats and levels. It's turn-based combat. The character all have voice overs and they interact with eachother in unique ways. It's a fun addictive game with great fights. Ya the enemy can be dumb and you sometimes take advantage of that, but it's hard for something like that not to happen in a game. I find that it doesn't ruin my sense of accomplishment because the ai does some things better than I do.
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 07-01-2010 at 09:20 PM..
  #5  
Old 07-01-2010, 09:12 PM
Starklen Starklen is offline
Kobold

Starklen's Avatar

Join Date: Apr 2010
Posts: 193
Default

IWD 2 is a very good game.
  #6  
Old 07-02-2010, 11:42 AM
NizmerThafen NizmerThafen is offline
Sarnak

NizmerThafen's Avatar

Join Date: Nov 2009
Location: East Commonlands
Posts: 267
Default

I played Icewind Dale and Icewind Dale II I thoroughly enjoyed both games. I actually prefer the first Icewind Dale, despite the graphics not being as fancy as IWD II, because the multiple ongoing stories were so engaging.
The Key to fully enjoying Icewind Dale is complete all the side quests and appreciate all the subtleties in the game.

Great soundtrack, voice acting, etc. The gameplay is a little sloppy though and the characters often path poorly, so you MUST manually control the characters most of the time.
  #7  
Old 07-02-2010, 08:51 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

Quote:
Originally Posted by NizmerThafen [You must be logged in to view images. Log in or Register.]
I played Icewind Dale and Icewind Dale II I thoroughly enjoyed both games. I actually prefer the first Icewind Dale, despite the graphics not being as fancy as IWD II, because the multiple ongoing stories were so engaging.
The Key to fully enjoying Icewind Dale is complete all the side quests and appreciate all the subtleties in the game.

Great soundtrack, voice acting, etc. The gameplay is a little sloppy though and the characters often path poorly, so you MUST manually control the characters most of the time.
Someone said it has a nice soundtrack. I like that. I've heard some nice ones so far in torment.
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:30 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.