Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-05-2013, 09:04 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Actually FE/TMO mirror each other very well.

1. Uberguild [TR/TMO] dominates the raiding scene, is faster at mobilization etc and has gotten 90% of all boss mobs for months

2. Hungrier players [TMO/FE] decide those P1999 pixels are worth getting up at 3AM and start tracking and batphoning

3. Uberguild still gets everything

4. New guild zerg recruits everyone with a pulse, bringing 60-80 players to raids

5. Uberguild laughs at zerg guild, but meanwhile their attendance drops a bit since after all they are mostly farming for alts at this point

6. New guild begins to figure things out and gets some kills (because after all EQ raiding is not hard; you can't really be that much more skilled than the next guy, unless you are in the A-Team).

7. Old guild finally collapses as people just don't care enough to log in any more, complains about corrupt GM and RMTs out to Eqmac.

8. New guild prunes away some of the worse players in their zerg, gears everyone up, and laughs at the casual guilds.

9. See step 1.

Of course 7-9 have not happened to TMO yet [You must be logged in to view images. Log in or Register.]
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #2  
Old 03-05-2013, 09:14 PM
Mortiiss Mortiiss is offline
Kobold

Mortiiss's Avatar

Join Date: Jan 2013
Posts: 109
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Actually FE/TMO mirror each other very well.

1. Uberguild [TR/TMO] dominates the raiding scene, is faster at mobilization etc and has gotten 90% of all boss mobs for months

2. Hungrier players [TMO/FE] decide those P1999 pixels are worth getting up at 3AM and start tracking and batphoning

3. Uberguild still gets everything

4. New guild zerg recruits everyone with a pulse, bringing 60-80 players to raids

5. Uberguild laughs at zerg guild, but meanwhile their attendance drops a bit since after all they are mostly farming for alts at this point

6. New guild begins to figure things out and gets some kills (because after all EQ raiding is not hard; you can't really be that much more skilled than the next guy, unless you are in the A-Team).

7. Old guild finally collapses as people just don't care enough to log in any more, complains about corrupt GM and RMTs out to Eqmac.

8. New guild prunes away some of the worse players in their zerg, gears everyone up, and laughs at the casual guilds.

9. See step 1.

Of course 7-9 have not happened to TMO yet [You must be logged in to view images. Log in or Register.]
I love how people say we zerg shit down, but we've killed and made attempts at mobs with much less than 60-80 people historically speaking...

Might wanna get your facts checked out.
__________________
Mortiiss - Level 60 Troll Shaman
<Forceful Entry>

[Sun Mar 10 21:52:52 2013] Merkk's spell fizzles!
Quote:
Originally Posted by Eccezan View Post
Merkk fizzles.
http://www.eccezan.com/
  #3  
Old 03-06-2013, 01:45 AM
Kagatob Kagatob is offline
Banned


Join Date: Jan 2013
Location: Gensokyo
Posts: 792
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Actually FE/TMO mirror each other very well.

1. Uberguild [TR/TMO] dominates the raiding scene, is faster at mobilization etc and has gotten 90% of all boss mobs for months

2. Hungrier players [TMO/FE] decide those P1999 pixels are worth getting up at 3AM and start tracking and batphoning

3. Uberguild still gets everything

4. New guild zerg recruits everyone with a pulse, bringing 60-80 players to raids

5. Uberguild laughs at zerg guild, but meanwhile their attendance drops a bit since after all they are mostly farming for alts at this point6. New guild begins to figure things out and gets some kills (because after all EQ raiding is not hard; you can't really be that much more skilled than the next guy, unless you are in the A-Team).

7. Old guild finally collapses as people just don't care enough to log in any more, complains about corrupt GM and RMTs out to Eqmac.

8. New guild prunes away some of the worse players in their zerg, gears everyone up, and laughs at the casual guilds.

9. See step 1.

Of course 7-9 have not happened to TMO yet [You must be logged in to view images. Log in or Register.]
Quote:
Originally Posted by Mortiiss [You must be logged in to view images. Log in or Register.]
I love how people say we zerg shit down, but we've killed and made attempts at mobs with much less than 60-80 people historically speaking...

Might wanna get your facts checked out.
Reading comprehension fail.
  #4  
Old 03-06-2013, 12:33 AM
Servellious Servellious is offline
Sarnak

Servellious's Avatar

Join Date: Feb 2012
Posts: 347
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Actually FE/TMO mirror each other very well.

1. Uberguild [TR/TMO] dominates the raiding scene, is faster at mobilization etc and has gotten 90% of all boss mobs for months

2. Hungrier players [TMO/FE] decide those P1999 pixels are worth getting up at 3AM and start tracking and batphoning

3. Uberguild still gets everything

4. New guild zerg recruits everyone with a pulse, bringing 60-80 players to raids

5. Uberguild laughs at zerg guild, but meanwhile their attendance drops a bit since after all they are mostly farming for alts at this point

6. New guild begins to figure things out and gets some kills (because after all EQ raiding is not hard; you can't really be that much more skilled than the next guy, unless you are in the A-Team).

7. Old guild finally collapses as people just don't care enough to log in any more, complains about corrupt GM and RMTs out to Eqmac.

8. New guild prunes away some of the worse players in their zerg, gears everyone up, and laughs at the casual guilds.

9. See step 1.

Of course 7-9 have not happened to TMO yet [You must be logged in to view images. Log in or Register.]
Where does TMO adding dps monks like yapas who did absolutely crap in BDA and does just as little in TMO fit in?
__________________
Kagok Bonemender 60 Shaman
Warok Bonebreaker 60 Warrior

Team Tripod

I'd rather be fishing
  #5  
Old 03-06-2013, 07:31 AM
maverixdamighty maverixdamighty is offline
Banned


Join Date: Jun 2011
Posts: 942
Default

Quote:
Originally Posted by Veliouslegend [You must be logged in to view images. Log in or Register.]
Accurate A+ would read again
i've seen 2 60+ FE members at 2 raid encounters since I joined. The last CT which was a guild first solo kill and I cant' recall the other.
  #6  
Old 03-05-2013, 09:42 PM
kotton05 kotton05 is offline
Banned


Join Date: Sep 2012
Posts: 1,732
Default

Unless you're in a team. Hah get over yourself. Only attempts that have 30ish+ are ct attempts and kills.
  #7  
Old 03-05-2013, 10:58 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Quote:
Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
Unless you're in a team. Hah get over yourself. Only attempts that have 30ish+ are ct attempts and kills.
1. The A-Team thing was a joke, but I guess it's not so obvious when you take rnf so seriously

2. And yes FE is a zerg guild. I'm sorry if this offends you, but the EQ endgame was designed for ~24 players - and if you brought more, half your raid force would disconnect on their 56k modems. For kicks I checked your home page where you have a picture of your guild killing Trakanon with ~35 players visible and possibly more who were involved.

Don't be too discouraged; it's simply not possible to succeed at raiding with P1999 variance without a huge number of warm bodies. TMO was bringing 50+ to Trakanon two years ago.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #8  
Old 03-06-2013, 12:18 AM
Tanthallas Tanthallas is offline
Fire Giant

Tanthallas's Avatar

Join Date: Oct 2010
Posts: 577
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
And yes FE is a zerg guild. I'm sorry if this offends you, but the EQ endgame was designed for ~24 players - and if you brought more, half your raid force would disconnect on their 56k modems. For kicks I checked your home page where you have a picture of your guild killing Trakanon with ~35 players visible and possibly more who were involved.
Dont be a fool. This is not classic EQ endgame, where people allow other people to have 'goodwill' attempts or GMs enforce them. It is not possible to consistently kill anything on this server unless your guild is large enough to draw from a pool of players that is much larger than what was necessary in classic.

This is why the A-team does not kill anything and wont kill anything unless they go into VP with TMO like they have been. Grats though, on those pixels. Solo artist challenge in VP?
__________________
Quote:
Originally Posted by Daliant17447 View Post
more ducktape than exploit
  #9  
Old 03-06-2013, 12:38 AM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Quote:
Originally Posted by splorf22
Don't be too discouraged; it's simply not possible to succeed at raiding with P1999 variance without a huge number of warm bodies. TMO was bringing 50+ to Trakanon two years ago.
Quote:
Originally Posted by Tanthallas [You must be logged in to view images. Log in or Register.]
Dont be a fool. This is not classic EQ endgame, where people allow other people to have 'goodwill' attempts or GMs enforce them. It is not possible to consistently kill anything on this server unless your guild is large enough to draw from a pool of players that is much larger than what was necessary in classic.
Huge reading comprehension fail there Sloan.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #10  
Old 03-06-2013, 06:46 AM
Alawen Alawen is offline
Kobold

Alawen's Avatar

Join Date: Jun 2012
Posts: 176
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Huge reading comprehension fail there Sloan.
It's almost as if Sloan and his guild are full of people who are actually stupid.

The zerg has to pretend there is something special about them. Maintaining morale and the illusion that every member has a chance to get gear is paramount for continuing to draw those huge numbers.

My perspective is that there is simply not enough loot to keep 200 people consistently poopsocking. Whichever guild does not get a lion's share of loot will see attendance drop dramatically and become the de facto #2 guild or even fade completely. The victor will restrict recruiting to a lower level and atrophy numbers to a more manageable level until a challenger appears. The current time demands are unsustainable for either guild.

The pretense by FE of sharing spawns with other guilds will fade. Members show up for loot and will not tolerate giving that loot away.

Same old same old.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:48 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.