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#1
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red needs this
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#2
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so
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- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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#3
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can we have a example of a max window?
IE VS would it be 81.6 hours on top of his 96 hours?
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- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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#4
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or So VS has a normal variance of 96 hours.
Extended window is 96 x .85 = 81.6 additional hours. At any point during the extended window it can do a check, and extend it further. The last moment it can do a check is at the 177.6 hour mark, and it can add an additonal 24 hours at the time. Which means the latest it can spawn is 201.6 hours from window open.
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- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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#5
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don't think your numbers are right there. not sure why you did 96 x 0.85. if the random time falls within the last 15% then the window gets extended by up to an additional 24 hours, not an additional 80 some.
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Escapegoat / Pharmakos / Madriax
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#6
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It can be extended multiple times, Pharmakos. The last VS was ~72 hours after his original variance window "closed".
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Corova Moloko, Crusader and Guild Leader of The Mystical Order
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#7
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Patch Note: Respawn timers that fall within the last 15% of a window will now be extended by a random amount up to 24 additional hours, repeating accumlatively until the window is under 85% for total potential spawn time.
need to be explained a little better?
__________________
- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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#8
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Quote:
Less loot in game = higher prices for the stuff that's farmed for coin and less likely that a smaller guild can get the mobs cause they can't camp 30 alts on the spawn | |||
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#9
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Quote:
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#10
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Quote:
Eventually raiders get tired and existing players start to leave. Then all the effort and accumulation of plat doesn't matter. "Yeah we won the raiding scene on p99" <--- doesn't count for much outside of the people who play on this server... I'll go back to a previous point though - this is the nature of EQ [You must be logged in to view images. Log in or Register.] if anything a forced rotation needs to be in place. I know evil evil favoring casual players, but it may help the long term health of the game. Velious might solve some of this also (unless TMO or IB or FE just become so big that they are everywhere at once....) | |||
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