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#1
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Don't understand the ranger hate when SK's get groups NP. People on this server tend to be kind of dumb about how they think xp works, even though a wiki is available.
Haven't seen the discrimination first-hand though. | ||
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#2
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In an average group with sub-par dps rangers tend to bankrupt cleric mana if they're the main tank. Not to say I wouldn't want one as a cleric but its under certain conditions. It'll never happen but they should take the hybrid penalty off rangers, would help them a ton [You must be logged in to view images. Log in or Register.]
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#3
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Velious right?
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||Spaceman Supafly - [59] Iksar Necromancer
||Cosmonaut Bryzgalov - [54] Barbarian Rogue ||Live: Senadaen/Shuriko/Devitec [Silent Resurgence - Innoruuk] | ||
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#5
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SKs are top-notch XP-group tanks + amazing pullers.
Rangers are mediocre melee DPS + good pullers (if outdoors) and spot CC. Classes with CC abilities or good sustained DPS are a dime a dozen on this server. Tanks are pretty rare. What's so hard to understand about why a group would be more willing to deal with a SK's xp penalty than a ranger's? | ||
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Last edited by Tecmos Deception; 02-23-2013 at 12:26 PM..
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#6
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On this server, even "mediocre" dps outgears whatever content it's doing by a substantial amount in almost all situations, and you're talking maybe individual seconds longer to drop a mob. I have the same shock when people say they don't want a wizard in the group. Makes no sense to me at all. | |||
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#7
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So none of it is gear dependant or player skill based ? thanks for you insight.. | |||
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#8
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Meanwhile SK tools (FD/CoS/dots) work fine indoors. Splitting is trivial; cast darkness on something, CoS, run away for 20 seconds, FD, stand up, CoS, run back, wait for mobs to reset (snared mobs don't reset), check aggro, go.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#9
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Once most camps are split any class could pull ! Again nonsense, as you are assuming the SK player knows how to play ! Its about the player and how they know their class.. Anyways, I have played a Ranger since 1999, I certainly ain't the best and am actually learning still but would rather try to educate you than ignore the twaddle talked about here.. Final point.. skill has everything to do with it ! | |||
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Last edited by Oaks the Ranger; 02-24-2013 at 06:41 AM..
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#10
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I could pull virtually any pre-PoP camp with a wizard using Staff of Temperate Flux.
Root does wonders for crowd control, it's not hard to set up a macro that tells your group to back away from the mob once it's rooted, in some cases (pets/DoT's) it can be even more effective than mez, the opposite is true with caster mobs though so it goes either way. | ||
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