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#1
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Last edited by Bubbageo; 02-25-2013 at 07:50 PM..
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#2
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![]() Nice pic. This seems like a huge waste of energy when the bigger and more obvious problem is people powerleveling in popular dungeon camps...every single goddamn day. I honestly do not care about someone 2-boxing as long as they're not doing it in the middle of a dungeon, killing all the mobs...while other people who came to actually take on the challenge appropriate to their level range are sitting around LFG, chasing after scraps, or logging off.
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#3
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#4
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![]() The population seems to have blown up very recently, and there seems to be quite a lot of hostility going around, since competition for camps and creatures is pretty crazy almost anywhere you go. Everquest is heads and tails above any other game I've played for the community it fosters, and it's disappointing to see so much spitefulness.
"Quit being a RAT and play the game and help others out like I have tried. Life is short trust me. Try to give everyone the benefit of the doubt. It could be you down the road." -webrunner5 About to make this my sig [You must be logged in to view images. Log in or Register.] | ||
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#5
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![]() Quote:
Originally Posted by eadric EQ at its best is about cooperation and community, not about stomping on each others throats and being complete douchebags to each other. This^ | ||
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#6
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![]() I've played with a dozen RL friends from the same town for a couple years on this server including a brother and a roommate. With many lans playing alongside each other. We've never had problems with GMs jumping to conclusions.
Not saying anyone is guilty, just that I believe they know what to look for. | ||
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#7
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Last edited by Bubbageo; 02-25-2013 at 07:50 PM..
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#8
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![]() I've never been bothered by boxxing all that much. On EQ Live I knew some people who boxxed and even group with em. I only think it'd be a serious problem when people use third-party programs to automate everything. Otherwise, they're limited in their effectiveness to control a large group. But if boxxing is allowed then almost everyone will box, since p1999 has very low system requirements. This could easily lead to a situation where nobody is grouping for most of the game, except in the later stages. Why group when you can just make a box? And wouldn't this overload the server with toons? If 1000 players are 6-boxing then that'd be 6000 online players. I don't think the content was made to support that many. Wouldn't it look weird if every group or pair of players was using /follow? Or wouldn't it be weird everytime you send a /tell to someone that there's a long pause because the other person didn't notice it until they brought up that client? Etc Etc Etc.
There're lots of little things that would change how the game plays and the impression it gives. When people can solo either by boxxing or because it's built-in then it becomes common to go out on their own. The thing that makes EQ1 different is it wasn't a solo-dominated game; you had to group. So people couldn't be anti-social. Now, I'm not saying soloing is bad. I've soloed a huge amount in the mmorpgs I've played. I tend to like it because I can go afk whenever I want and do not have to meet the demands of others. But I'm not kidding myself that allowing boxxing or making a game extremely solo-friendly is not going to change things. Anybody who thinks it won't change things is not thinking about it. It definitely will. When you can play most of the game on your own, you come to expect it and there's no real reason to be social with others. And the quickest way to kill a community is to kill the skills of interplayer communication. If players are all busy doing their own thing and not talking to each other, they won't have the necessary social skills. By this I don't mean they can't communicate as people IRL.. I mean the tools and means of expression in-game. Like how to /tell or how to /say or how to hotkey something or how to do all this quickly when a group is under attack. I'm speaking in a generalized manner. Communication is complex. It's not as simple as typing "/say Hello!" There should be solo and group games. I think some games should also be hybrids that offer both. Not every game has to be the same. We shouldn't expect that every game can meet our individual needs either. There's a plethora of games out there for us to choose from. A person that looks can normally find something that suits their particular needs. Unless you've invested a lot of time and money in a game, I see no substantial justification to complain when it fails to meet your specific needs at some juncture. And lets say it does. Nothing in the EULA says that a game cannot change. Sure, it hurts sometimes, but that's life.
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | ||
Last edited by stormlord; 02-10-2013 at 07:34 PM..
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#9
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![]() Just to clarify something, some people thought I was suspended or banned that day. This is false. No action has been taken against me so far. Just wanted to clear that up.
Oh PST Lighthawk if you need any jewelry combines [You must be logged in to view images. Log in or Register.] | ||
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#10
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![]() Quote:
I accidentally stumbled on the P1999 reddit today and it reminded about this project (I loved classic EQ and played P1999 a few years ago). I was thinking it'd be cool to pick it again and see if I could convince my wife to play a tank/healer duo with me so I could show her what EQ was all about in the good old days (she's a great healer!). Jumping through hoops to get an IP exemption is understandable, but playing under the constant threat of being banned for no reason just makes this completely unappealing. We play WoW together and the 2-seater mounts and /follow are a huge reason of why we managed to get any quests done. She has a horrible sense of direction / location and that is in a game where the night is as dark as a slightly cloudy day and that has maps, minimap and a million arrows and markers leading you to the next action you must perform. | |||
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