Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-22-2010, 05:14 PM
astarothel astarothel is offline
Fire Giant

astarothel's Avatar

Join Date: Apr 2010
Posts: 608
Default

Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
Personally, I think this system is terrible. I also think the current situation and anything else we've come up with so far are worse.

Until someone comes up with something brilliant, this is our best proposal.
Couple things I would like to say on that note.

Suicide Kings is not perfect, there are definitely areas where it is weaker than others. I will be the first to admit that.

Suicide Kings is not my ideal choice for raiding either. I am relatively competitive, take pride in my in game achievements, and would prefer a more FFA system than that which I have proposed.

That being said, I think that at this juncture in time Suicide Kings is feasible where others like a FFA or straight rotation would not be.

We would all love to see Kunark. The GMs would love to work on Kunark.

FFA at this juncture would be a mess that would require heavy GM intervention initially, and who knows how long it would be before things settled down between accusations at other guilds, claims of GM favoritism or fallibility, and the like. The current raiding environment and even forums are poisoned -- hopping straight into a FFA situation will be a snakepit. Who knows how long Kunark would be if they need to spend that much time babysitting us.

An enforced rotation would be a whole other clusterfuck of rules that will have to be perpetually reviewed to ensure all raid groups have followed them., in addition to any GM required situations.

Unlike either of the other two situations I believe strongly Suicide Kings *CAN* work where the others would ultimately fail and need more GM involvement, whether it is having to forever check first to engage, or ensure a guild is actually moving in on their rotation target.

There is the distinct possibility that after things calm down Suicide Kings could transition to a different system with fewer rules, or open it up to be more FFA. The reality is that sort of thing can only happen when the server tones down the present levels of hatred and dickery, and as it stands right now if I have to choose between a FFA clusterfuck, continued camping or Suicide Kings I will take Suicide Kings every time.
__________________
More famous than Jesus and better dressed than Santa Claus;
wouldn't be seen dead on a cross and have never been caught up a chimney.
So I deserve your money more
  #2  
Old 06-22-2010, 05:24 PM
astarothel astarothel is offline
Fire Giant

astarothel's Avatar

Join Date: Apr 2010
Posts: 608
Default

Quote:
Originally Posted by Gandite [You must be logged in to view images. Log in or Register.]
All that nonsense said this suicide kings shit is rubbish.
Thanks for your particularly relevant and progressive input as to why this Suicide Kings shit is rubbish!

As for tiers being the way to go, Suicide Kings favours the route of target prioritization. This is what opens up raid content to other raid groups. If a raid group wants to ensure their shot at Voxx it will mean they will potentially give up one or more targets along the way.
__________________
More famous than Jesus and better dressed than Santa Claus;
wouldn't be seen dead on a cross and have never been caught up a chimney.
So I deserve your money more
  #3  
Old 06-22-2010, 04:44 PM
Aadill Aadill is offline
Planar Protector

Aadill's Avatar

Join Date: Jan 2010
Posts: 1,137
Default

Addressing issues that we know will arise later is a good way to build a more solid ruleset that doesn't have to be cobbled together on the fly. That's why the original rotation didn't work - no one accounted for more guilds to join in.
  #4  
Old 06-22-2010, 06:43 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
Sarnak

Dumesh Uhl'Belk's Avatar

Join Date: Mar 2010
Location: Grobb
Posts: 409
Default

What stops guild <ABC> from not joining the suicide kings list, and then camping the zone and just killing the raid mob while the people on the SK list are busy going through their procedures to determine who will get the shot?
Last edited by Dumesh Uhl'Belk; 06-22-2010 at 06:43 PM.. Reason: spelling
  #5  
Old 06-22-2010, 07:43 PM
astarothel astarothel is offline
Fire Giant

astarothel's Avatar

Join Date: Apr 2010
Posts: 608
Default

Quote:
Originally Posted by Dumesh Uhl'Belk [You must be logged in to view images. Log in or Register.]
What stops guild <ABC> from not joining the suicide kings list, and then camping the zone and just killing the raid mob while the people on the SK list are busy going through their procedures to determine who will get the shot?
Point noted.

Mechanically? Nothing as it stands right now.
The idea is to get all raid groups on board so it won't be an issue.

You can always hope that people would opt to not fuck over an entire system the majority of the server has agreed upon, but you just pointed out one case when dipshits could.
__________________
More famous than Jesus and better dressed than Santa Claus;
wouldn't be seen dead on a cross and have never been caught up a chimney.
So I deserve your money more
  #6  
Old 06-22-2010, 08:05 PM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
Sarnak

Dumesh Uhl'Belk's Avatar

Join Date: Mar 2010
Location: Grobb
Posts: 409
Default

To be honest, I do not favor your system over FFA, but I damn sure favor it over a traditional rotation.

That said, I would like your system to be as refined as well as it can be to make sure we are aware of any potential problems should your system be chosen by the majority.
  #7  
Old 06-22-2010, 08:20 PM
astarothel astarothel is offline
Fire Giant

astarothel's Avatar

Join Date: Apr 2010
Posts: 608
Default

Quote:
Originally Posted by Dumesh Uhl'Belk [You must be logged in to view images. Log in or Register.]
To be honest, I do not favor your system over FFA, but I damn sure favor it over a traditional rotation.

That said, I would like your system to be as refined as well as it can be to make sure we are aware of any potential problems should your system be chosen by the majority.
Me too on both cases.
__________________
More famous than Jesus and better dressed than Santa Claus;
wouldn't be seen dead on a cross and have never been caught up a chimney.
So I deserve your money more
  #8  
Old 06-22-2010, 11:48 PM
Wonton Wonton is offline
Sarnak


Join Date: Oct 2009
Location: Dallas, Texas
Posts: 414
Default

didn't read because I don't know who you are, sorry. Astarothe? an erudite tradeskill whore? it would be cool if I actually knew you in game rather than having to read these god forsaken forums.
__________________
[ANONYMOUS]
Last edited by Wonton; 06-22-2010 at 11:54 PM..
  #9  
Old 06-22-2010, 09:58 PM
Jify Jify is offline
Fire Giant

Jify's Avatar

Join Date: Oct 2009
Location: Alberta, Canada
Posts: 697
Send a message via MSN to Jify
Default

WTB coles notes.
__________________
Abacab tells Phallax, "To be honest you're just a bunch of little bugs on my windshield that I have to wipe clean before I start cruise controlin' into phat lewtz."
  #10  
Old 06-22-2010, 10:28 PM
astarothel astarothel is offline
Fire Giant

astarothel's Avatar

Join Date: Apr 2010
Posts: 608
Default

Coles Notes super short version:

Numbered list of raid groups/guilds
Each is reponsible for tracking mobs and knowing when they're up
When a target pops those groups represented at the target go to the list to see who has first shot.
If they take their chance they go to one spot on the list beneath the lowest group that was there.
If they pass it goes to next on the list present to choose if they want it or not.
__________________
More famous than Jesus and better dressed than Santa Claus;
wouldn't be seen dead on a cross and have never been caught up a chimney.
So I deserve your money more
Last edited by astarothel; 06-22-2010 at 10:30 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:19 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.