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  #1  
Old 01-30-2013, 04:36 PM
falkun falkun is offline
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You want to argue further, start up a post in RNF for me to respond to. You aren't even trying to continue the original post.
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Old 01-30-2013, 05:13 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
You want to argue further, start up a post in RNF for me to respond to. You aren't even trying to continue the original post.
There isn't an arguement. Don't bait if you don't want to discuss.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #3  
Old 01-30-2013, 05:19 PM
falkun falkun is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Lol See here is where you are confused. IB/TR/Whoever ran off the server when they had maybe 5% of their guild in VP gear and a low percentage of players epiccd. They had 0 bard/necro/wizard epics for that matter. So them saying "we bored, we leavin, we already won" is telling because it wasn't true. However, different scenario, TMO isn't leaving, we don't need to save face (FE has yet to touch anything in VP), we actually have 99% of our players epic'd and a very very large amount of our mains with BiS gear including VP.
They also weren't talking about the raid differences of Velious compared to Kunark.
IB/TR had BIS before epics/VP were instituted, much like TMO now has BIS before Velious is ready.

0 bard epics? Franswa?

If you already have BiS, why is one of your continual arguments that you don't have BiS? Again, another example of Alarti speaking out of both sides of his mouth.
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Old 01-30-2013, 05:26 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
IB/TR had BIS before epics/VP were instituted, much like TMO now has BIS before Velious is ready.

0 bard epics? Franswa?

If you already have BiS, why is one of your continual arguments that you don't have BiS? Again, another example of Alarti speaking out of both sides of his mouth.
... Derp I said a majority.


You are floundering and it shows. IB/TR didn't have to wait 2 years on Kunark.

Please keep trying.
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #5  
Old 01-30-2013, 07:34 PM
senna senna is offline
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Why does every thread devolve into a TMO hate thread? You guys realize the title of the thread is about how much gems will fucking cost?

If TMO broke up tonight another guild would just step in and take over their spot. GET THE FUCK OVER IT.
  #6  
Old 01-30-2013, 07:49 PM
Splorf22 Splorf22 is offline
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I don't have any problems with TMO. They are playing with the stupid variance framework which is what I really have a problem with.

In this thread I simply answered the OP's question by making a prediction that there will be massive douchebaggery going on when Velious launches: every guild will try to hold down camps 24/7 as much as they can, and the huge high-leveled well-geared returning player base will allow everyone to do this. TMO will be more effective at it probably but everyone will try just because the competition will be so fierce.

Alarti is simply pissing into the wind trying to troll me.
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in words of anal fingers, just a filthy spaniard
  #7  
Old 01-30-2013, 08:12 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I don't have any problems with TMO. They are playing with the stupid variance framework which is what I really have a problem with.

In this thread I simply answered the OP's question by making a prediction that there will be massive douchebaggery going on when Velious launches: every guild will try to hold down camps 24/7 as much as they can, and the huge high-leveled well-geared returning player base will allow everyone to do this. TMO will be more effective at it probably but everyone will try just because the competition will be so fierce.

Alarti is simply pissing into the wind trying to troll me.
Not trolling you. What is your argument first you mention a raid rule. Then you talk about holding down camps?

If variance is in Velious it will be stupid. But before you were talking about loot camps and now its raiding? Make up your mind.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #8  
Old 01-30-2013, 08:54 PM
Splorf22 Splorf22 is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Not trolling you. What is your argument first you mention a raid rule. Then you talk about holding down camps?

If variance is in Velious it will be stupid. But before you were talking about loot camps and now its raiding? Make up your mind.
You are absolutely trolling me. I started with a blindingly obvious proposition (massive cockblocking in Velious), you did your old 'more evidence' routine, I posted more, and every time you nitpicked something until finally the only thing you could find was that I had two separate topics in two separate paragraphs. THE HORROR.

On a more serious note, I really like the idea of a 'purple' server with most zones blue but a few of them red. For example in classic Fear/Hate would be PVP all the time, Sol B/Perma/Kedge would be PVP while the bosses were up with an extra hour of padding, and there would be rotating PVP hotzones (say splitpaw is double XP for a week but pvp or something). Basically the goal would be to get the best parts of red (PVP over bosses) without the retarded parts (corpse campers, griefers by the bank, etc). We'd have most of the bugs worked out and could follow the classic timeline exactly which would also rock.
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  #9  
Old 01-30-2013, 09:14 PM
Vexenu Vexenu is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
On a more serious note, I really like the idea of a 'purple' server with most zones blue but a few of them red. For example in classic Fear/Hate would be PVP all the time, Sol B/Perma/Kedge would be PVP while the bosses were up with an extra hour of padding, and there would be rotating PVP hotzones (say splitpaw is double XP for a week but pvp or something). Basically the goal would be to get the best parts of red (PVP over bosses) without the retarded parts (corpse campers, griefers by the bank, etc). We'd have most of the bugs worked out and could follow the classic timeline exactly which would also rock.
I posted this exact idea in the proposed raiding changes thread, and the TMO crew predictably shat all over it since it would entail some accountability for their behavior.

But despite their objections, a Purple server would indeed seem to be the best for a new ruleset. It would allow for real competition between high end guilds without alienating new players with PvP griefing. And casual players wouldn't have to experience any PvP whatsoever if they didn't join a raiding guild. It would also eliminate the need for poopsocking targets and camping out alts, which in turn decreases the need to fight for every raid target to gear out an army of alts as well as the need to purchase and hoard characters. And server politics would become a factor, as guild alliances would be extremely important, since they would regulate and discourage the kind of anti-social behavior exhibited currently by TMO.

In short, the guild competition would be better, the game would be less poopsocky and the importance of personal and guild alliances would increase drastically. You get all the benefits of PvP at the high end and none of the drawbacks for everyone else.

I would really like to hear any legitimate criticism of this idea to help flesh it out.
  #10  
Old 01-30-2013, 08:08 PM
Samrothstein Samrothstein is offline
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So it will be like live?
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