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  #1  
Old 01-23-2013, 05:07 PM
Itap Itap is offline
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WHERES THE YT?



I mean, it can't be that hard to implement it, can it?
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  #2  
Old 01-23-2013, 05:26 PM
Vile Vile is offline
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Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
WHERES THE YT?



I mean, it can't be that hard to implement it, can it?
couple lines of code... literally. [You must be logged in to view images. Log in or Register.]
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Old 01-23-2013, 06:21 PM
Andis Andis is offline
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pop has been hitting 140 on the regular...box is thriving

ive said it before and ill say it again.

look at resists, implement YT.

and watch server blow up
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Old 01-23-2013, 07:03 PM
Proverbs28 Proverbs28 is offline
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Quote:
Originally Posted by Andis [You must be logged in to view images. Log in or Register.]
pop has been hitting 140 on the regular...box is thriving

ive said it before and ill say it again.

look at resists, implement YT.

and watch server blow up
No one said red isnt doing well. We arent talking about a server wipe, We are talking about another progression server funded by and obvious demand from the community.

Its a different concept altogether then what red99 was to be so i dont see what the fuss is about? Your pixels are safe (i find that to be comforting actually) Rogean said he would never wipe the server, and he shouldent have to if its not what he want to do.

Some people want yellow text, a fair start with gaurds assisting, definite groups because of set teams, different kind of game i think,

If it fails, everyone just go back to red ne ways lol
  #5  
Old 01-23-2013, 06:33 PM
Nirgon Nirgon is offline
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Rallos Zek through Velious ruined everything that was decent about EverQuest PvP to begin with.

(?????)
  #6  
Old 01-23-2013, 06:44 PM
Ebony Ebony is offline
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Talking This is a Great idea!

A team PVP server would be AWESOME!!

I agree with everyone that 3 hard coded teams is best. Evil/Neut/Good. And things like resists have to work well.

IMHO the #1 thing you HAVE to get right from the start (And a place where sony FAILED big time) is team balance.

I think the races are set up PERFECT for three team balance.

Evil = Troll, Dark Elf, Iksar, Gnome + All Human

Neut = Ogre, Erudite, Half Elf, Halfling + All Human

Good = Barbarian, High Elf, Wood Elf, Dwarf + All Humans


1. Each team has ALL classes

Proverbs28's idea of having Humans on every team is Perfect for this

2. Each team has 5 races

3. Each team has it's very own look and feel and home lands

4. Each team has a Large Tank Race

Evil = Troll
Neut = Ogre
Good = Barbarian

5. Each team has a Short Race

Evil = Gnome
Neut = Halfling
Good = Dwarf

6. Each Team Has an Elf Race

Evil = Dark Elves
Neut = Half Elves
Good = High Elves

7. Each team has a Human Race

Evil = Human
Neut = Erudite
Good = Barbarian

I think a server with this kind of team setup would be perfect!
  #7  
Old 01-23-2013, 07:08 PM
SamwiseRed SamwiseRed is offline
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Quote:
Originally Posted by Ebony [You must be logged in to view images. Log in or Register.]
A team PVP server would be AWESOME!!

I agree with everyone that 3 hard coded teams is best. Evil/Neut/Good. And things like resists have to work well.

IMHO the #1 thing you HAVE to get right from the start (And a place where sony FAILED big time) is team balance.

I think the races are set up PERFECT for three team balance.

Evil = Troll, Dark Elf, Iksar, Gnome + All Human

Neut = Ogre, Erudite, Half Elf, Halfling + All Human

Good = Barbarian, High Elf, Wood Elf, Dwarf + All Humans


1. Each team has ALL classes

Proverbs28's idea of having Humans on every team is Perfect for this

2. Each team has 5 races

3. Each team has it's very own look and feel and home lands

4. Each team has a Large Tank Race

Evil = Troll
Neut = Ogre
Good = Barbarian

5. Each team has a Short Race

Evil = Gnome
Neut = Halfling
Good = Dwarf

6. Each Team Has an Elf Race

Evil = Dark Elves
Neut = Half Elves
Good = High Elves

7. Each team has a Human Race

Evil = Human
Neut = Erudite
Good = Barbarian

I think a server with this kind of team setup would be perfect!
why try to make up some team system when SZ already had the best one in place? SZ not only provided hard coded teams but the teams fit in with the lore of EQ and RP.
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Old 01-23-2013, 07:13 PM
Furniture Furniture is offline
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i would definitely play if its teams, but wouldnt item loot just result in 99% of the server playing casters?
  #9  
Old 01-23-2013, 07:19 PM
Proverbs28 Proverbs28 is offline
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Quote:
Originally Posted by Furniture [You must be logged in to view images. Log in or Register.]
i would definitely play if its teams, but wouldnt item loot just result in 99% of the server playing casters?
Then there will be the few, the proud, the melees. Who will be much loved come kunark time!

I would roll a melee even with item loot.

I started as a paladin on here, sold CB belts for 1pp each to buy GB off some dude in Uprising, and jew'd doors down to 500 pp for a crested MM shield. shits tough but i soloed the majority of the way to 40.

Literally dont care about pixels, they come and go. It just gives incentive to do it, and a little grief factor lol built in .
  #10  
Old 01-23-2013, 07:16 PM
BelenosGotHeals BelenosGotHeals is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
why try to make up some team system when SZ already had the best one in place? SZ not only provided hard coded teams but the teams fit in with the lore of EQ and RP.
would be perfect server rules for me, you get the best aspects of PvE and PvP EQ. I would leave blue for this and I'm sure a lot of others would too.
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