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#1
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or make humans able to join any team? have a choice? might be interesting that way. they can fill in for something any team miss. like clerics or rangers or bards
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#2
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Just code it like SZ.
Good/Newt don't get SK/Necro. Evil dosent get Ranger/Druid. Human Bards can worship RZ. Each has its pluses and minuses.
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Yosto(s)
Shit Talking Ghetto Druid Proud Member of the Immortal <Imaginary Friends> | ||
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#3
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Quote:
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Current Games:
Naw | |||
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#4
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I think you really have to be realistic in some en devours, mainly releasing content. currently on red99 you have close to a 1:1 ratio of people/zone. Searching for pvp is tedious at my lvl (if it even exists) I usually just give up and PVE. Yellow txt would be helpful, but having 90~ zones open with 100~ population is pretty...open. thats probably my biggest gripe on this server currently.
i never played with item loot, so im not sure what its like losing my pixels, probably sucks, but probably makes the game less dull.. encourages better play. would basically be willing to try anything that focuses on pvp.
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#5
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why not just give humans the option to join any of 3-4 teams based on diety and everyone will have level playing field. (i see future complaints that evil raid guilds can do content, or good races not having enough necros or sk's)
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#6
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As much as I dislike Nihilum and their methods of previously obtaining loots/getting where they are right now...
they still have literally hundreds maybe thousands of hours on an individual level acquiring loots. Not to mention, many of those present during the sploit era are no longer here and many legit players have joined the ranks on both sides and levelled up solo. It would have to be a 100% vote to do any kind of restart. I'm pretty sure we can count on someone to be the troll who votes "no" to keep the box the way it is. Item loot instead of xp loss, smart. Resists on root, snare, stun, blind need to be looked at as well as the whirl line being scorched from the earth. Otherwise? Do *not* put in item loot. We can live with less than perfect direct damage values and those can be looked at later... but do need a look as well. Teams? Yeah I think people would bite for it, but I don't think it'd work. I'd ride it out though if that would help the pop. I see a small select group of random pks going neutral/good and an overwhelming number of players going evil. I don't see any of this happening until or WELL AFTER Velious, if at all. And the reroll = never. | ||
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#7
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Whirl really doesn't work if the guy has any gear on his body
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#8
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I had 115mr with tash, shield and magic resist... whirl landed on me. So did root, even more so, roots with damage components. Not every time, but reliable enough if spammed.
Should be no whirl unless like -50mr (if at all lol) and root immune at 51 magic resist presuming even levels. I've posted all this, I can offer it again. In the mean time, take off those double wurmslayers and stop defending the whirl pal. | ||
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#9
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Im willing to test whirl with you today if you like, I agree on root tho
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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