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#1
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So you would have to group up to about level 36+. (whatever it takes to kill a level 35 mob. I imagine you would have to root/burn it down) | |||
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#2
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A speed increase does certainly help, but i wouldn't say its required for charming at all. everyone is going to have their own opinion, though.
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#3
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If you're a level 13 warrior you'd say /shout Level 13 War LFG! Also try /who all (class) or /who all (min level) (max level) So.... /who all magician -or- /who all 3 9 -or- /who all warrior 5 13. Quote:
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I don't know how strict the GM's are about names.
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | ||||||||||||
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Last edited by stormlord; 01-19-2013 at 11:00 PM..
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#4
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It's probably the first big-money item you should go for on every character you own, still. 35% movement increase saves a LOT of time and damage across the board for the rest of your life.
Wasn't the effect called Bootstrider's Strut? or something similar? | ||
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#5
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__________________
"Someone ever tries to kill you, you try to kill 'em right back!" - Malcolm Reynolds
"Go ask Alice when she's 10 feet tall" - Jefferson Airplane | |||
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#6
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Thanks for the replies, guys. Lots of good info! [You must be logged in to view images. Log in or Register.]
A couple other questions: *Around what is the minimum level can I start effectively farming for money/items? I'm probably going to start with a Druid character to get my feet wet, then make an Enchanter and Warrior down the line once I can give them money and loot. *Can surnames be shared or are they as unique as first names? *Is it better to be a dual-wielding tank or use weapon+shield? | ||
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#7
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I wouldn't focus on creating a character that will make more money than another, but play what is most fun. You don't need money to play a druid or an enchanter, a warrior will be harder (but that makes it more enjoyable, imo). Once you get into dungeon areas, as opposed to doing silly outdoor places like Oasis, you'll make a steady flow of cash from the trash weapon/armour drops off mobs. Especially if you start in Fadywer. Something like: 1-4 - Noob area. 4-9 - the local area just out of your noob area (Trainer hill in greater faydark). 9+ Local dungeon (Crushbone just off greater faydark). Once you get into Crushbone you can save crushbone belts/pads to sell for good money to players looking to powerlevel their alts. Also, the reason you're getting troll accusations is you are posting with a picture of a girl, claiming to be a lesbian in the first post and wanting that name in game. All of which is either a) you want attention, or b) trolling. Doesn't really bother me either way, but that's why it's happening [You must be logged in to view images. Log in or Register.] | |||
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#8
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And neither a) nor b) is the case. But believe whatever you want. [You must be logged in to view images. Log in or Register.] | |||
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#9
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Dungeons will offer better experience and loot. Check out: http://wiki.project1999.org/index.ph...s_and_ZEM_List But honestly, the best thing will just be to do a /w all <yourlevel> and see what zones most people are doing and goto the popular dungeon for your level bracket. | |||
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#10
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Level 14 for bronze at Nybrights in Lfay
Level 34 for Hill Giants Level 44-49 for Seafury Cyclops Surnames are not unique. Warriors can use Staff of Battle from level 20 for a while but really should switch to two high-aggro proccing weapons as soon as possible, such as Ykesha weapons. | ||
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