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| View Poll Results: Is TMO bad for the server? | |||
| yes |
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105 | 58.66% |
| no |
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74 | 41.34% |
| Voters: 179. You may not vote on this poll | |||
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#1
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To be fair, every raid guild is bad for the 'server' as a whole.
If everyone was level 10-55 and only talked about raiding, the server would be a better place. | ||
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#2
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I remember hearing about blue rotations on live. I played PvP so never had to put up with any of this raid drama; have a feeling it's not gonna be much fun when I reach raid level here.
The TMO I've encountered in game have been really friendly and helpful, but from a third party perspective they probably are bad for the server. It doesn't matter so much how nice your members are on an individual level, if you as a guild won't let anyone else get any real raiding done just because you're established, have the numbers and the means, then I'd call you a bully. It's like they're a blue guild playing with a red mentality, and maybe I'm wrong but I thought people played blue to avoid that sort of thing.
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#3
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http://www.brellrants.net/brell/view...light=rotation
Can see talk about the rotation that was in place in classic. We use to have a calander on the site and rotations were planned out a month ahead a time. As said in the thread the rotation was carried on non offically even after it was removed from the boards.
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#4
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#5
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Honestly, the best solution would be to just enable PvP 50+; the end game is clearly player versus player regardless.
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#6
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Rotations only worked on those servers because there was an excess of raid targets. That does not exist currently. Derp | |||
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#7
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Rotations don't work here because you (and others, don't get me wrong) don't want them to work, plain and simple. There seem to be enough raid targets to keep a couple other high end guilds from quitting entirely even though TMO gets the vast majority of things; you can't expect anyone to believe that it's simply impossible for the server to exist on rotation. You're not bad guys or anything, you're just kind of selfish.
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#8
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Most of the bitching and moaning by high-end raiders is probably the result of people getting used to "new-age" MMO's and the instanced content that new-age MMO's provide.
Classic Everquest did not have instanced content, and I think that's part of the fun this game provides. I raided hardcore in EQ2 for years, and when contested mobs were prevalent (vanilla, DoF, KoS, avatars, etc), it made the game twice as fun. Sitting there with a full raid ready to pull for hours shooting the shit with guildies was part of the excitement and fun. I personally didn't raid often because of my age during the classic era of EQ, but I assume the excitement is the same. So my opinion is, if you want free content handed to you on a platter, play a new-age MMO. There are many high-end raiders in those games; go join them. If you want contested content, play here. As for my opinions on TMO and top guilds in general, it's not how good the guild is that makes them assholes and hated, it's their personalities and how they convey themselves to the general server public. I was in a top 5 guild worldwide in EQ2, and our guild was generally revered and liked on our server. However, I knew of other guilds like treated everyone on the server like shit, and of course, everyone hated them. If you're going to hate, don't hate the guild, hate the players. Also, my advice to TMO (if the guild is full of assholes), you can be the most respected or most notorious guild on the server. If you are more respected, the guild will experience more longevity, and the guild won't up and flop. just my 2cp | ||
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#9
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Rotations for VS over a dozen guilds deep. Half a dozen guilds for Trakanon. Nag/Vox/CT/Inny/Maestro/Draco all on rotations. Had to calendar your hate/fear gear raids a month in advance, unless an opening was available. | |||
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#10
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