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#1
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Quote:
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#2
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Big problem with Enchanters in Velious is they will die a LOT. Mobs hit like hell, have high MR resist, lot of them can't be mezed, charmed etc. It ain't easy playing one.
Yeah and Druids will pretty much suck in Velious. I will just be a Port Whore I guess on mine. Not real good heal, no mana re gen to talk about. Squishy like a Enchanter also. Monk will be king of the pile. But Warriors will be bad ass also , and Cleric's will be NEEDED to heal. Tanks will have a lot more HP with the great gear. Won't surpass CH which is nice for the Cleric's. | ||
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#3
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Best = Monk
Worst = Pally inc Shinko Monk Taking Server By Storm!
__________________
- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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#4
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Human necromancer in velious will destroy everything.
on a side note: WTT 60 human necro for 56+ iksar necro...
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#5
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necro + prenerf Holgresh elder beads (summon eye of zomm) = win
http://everquest.allakhazam.com/db/item.html?item=5552 | ||
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Last edited by Nilasbik; 12-12-2012 at 01:16 PM..
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#6
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Not sure about kunark era, but I'm sure later (luclin+) enchanters are the best "pullers". I quote this because sometimes it's easier to move the group to the mobs that visa versa. Particularly in things like Ldon. You can pull off some pretty amazing stuff by pacifying entire rooms (using bind sight). There was some pacify spell that from memory used to work 100% and lasted for 5 mins +.
I forget the spells I used to use to pull off these shenanigans. Also enchanters are good pullers when just grinding xp. Enchanter can just pull a mob, and mez-amnesia park a mob while the group is killing the previous mob. So the group can be killing with no downtime. Downside of that is you can't use a charmed pet. Worst expansion for enchanters was luclin, since KEI makes it difficult to find groups. (Although on live there wasn't a lot of kei going around until pop and beyond) | ||
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#7
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Enchanters are like (geared) warriors and clerics - they never come close to even being a remotely bad class. Luclin is no different. Direcharm is stupid good, the best exp at 60 is AEing which requires enchanters, KEI is KEI, and the raid zones feature tons of shit that needs mezzing. | |||
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#8
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The difference is enchanters can mez in Luclin again. In Velious, they can charm a single giant and dragons have to be offtanked. Monks become so much better at "CC" via feigning than bards or enchanters. Even exping on giants (think plate cycle) really only needs bards/encs as buff-bots.
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#9
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I can't believe that bard is not mentioned by anyone.
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#10
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I vaguely remember that enchanters could charm the giants in Kael Arena and some dragons in WW. Could anyone elaborate on this?
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