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  #1  
Old 11-18-2012, 02:20 PM
Mishami Mishami is offline
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Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
Just because you weren't taking part in it (for whatever reason, your server, etc.) doesn't mean that it wasn't going on.

I'm pretty sure I remember hearing the phrase "loot whore" and reading my first need vs. greed argument less than a month after the live launch. I'm not sure if the terms existed before EQ, but they were definitely in use and being argued about almost from launch day on EQ message boards.
I did not take part in it because it inspires a bad personality type and for the last time I'm not talking about need before greed I'm talking about greed rolls and yes "loot whore" was invented because people wanting to roll on everything. I wish people had just actually played live so they know what they are talking about...
Last edited by Mishami; 11-18-2012 at 02:25 PM..
  #2  
Old 11-19-2012, 01:53 AM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Mishami [You must be logged in to view images. Log in or Register.]
I did not take part in it because it inspires a bad personality type and for the last time I'm not talking about need before greed I'm talking about greed rolls and yes "loot whore" was invented because people wanting to roll on everything. I wish people had just actually played live so they know what they are talking about...
I played on live, from virtually day one...

It never ceases to amaze how some folks assume that anyone who disagrees with them is somehow ignorant. Can it possibly be that people who know all about EQ, played on live, etc just simply don't agree with you???

You are talking about "need vs. greed" (whether you want to or not) because it is tied to the decision about how to allow rolling and assigning of loot.

There is a difference between fair and equal. Equal means everyone in the group gets the same thing, fair means they get the same process. It is very possible to be fair without everyone getting an equal share of the booty.

In any case, its been debated for over a decade at this point and I don't see it being brought to any special conclusion here in this thread.

The best way to avoid problems related to loot is to make sure the loot rules are clear and explained when a group forms and to tell new people who join the group. Most problems related to loot arguments happen when there are no agreed upon rules upfront and then something valuable drops. Its too late at that point to try to assign loot rules, and arguments suddenly appear.
  #3  
Old 11-18-2012, 12:03 PM
Acillatem Acillatem is offline
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He's not talking about NBG, he's talking about the same person winning multiple greed rolls. /shrug I always try to do a hand-me-down system when I put together a group.

5k item drops. Player A wins roll.
20k item drops. Player A wins roll, but hands 5k item to 2nd highest roller.

etc.
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  #4  
Old 11-18-2012, 12:31 PM
theguyy theguyy is offline
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Quote:
Originally Posted by Acillatem [You must be logged in to view images. Log in or Register.]
He's not talking about NBG, he's talking about the same person winning multiple greed rolls. /shrug I always try to do a hand-me-down system when I put together a group.

5k item drops. Player A wins roll.
20k item drops. Player A wins roll, but hands 5k item to 2nd highest roller.

etc.
This is what I use and seems like the best option from what I've seen. Simply because the average p99 player is not trustworthy.

I've seen people roll need on an item and try to sell it in the same day while still wearing what they were wearing. When people pay monthly they care a lot more about their reputation then when it's free.
  #5  
Old 11-18-2012, 01:09 PM
Ciel Ciel is offline
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The random-ing for every greed drops stops people from getting their pricey loot, and just dropping out of group because they wont see anything else for a long time. If you alpha greed loot, that example could happen, but also could be unfair to new members joining, or vested group members. The hand-me-down system seems alright, but also seems like it could get jumbled up with new players coming and going from group.

Greed rolls also help entice level 60 people who don't need exp to join up with a 'pick up' group, if we're talking about higher-end grouping.

I like groups that random-greed everything, personally. Just fair all around. Could walk away with a lot of goodies one day, nothing the next. But again..check with group about loot-rules BEFORE something drops, or deal with the bitch-fest later.
  #6  
Old 11-18-2012, 02:18 PM
Mishami Mishami is offline
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Quote:
Originally Posted by Ciel [You must be logged in to view images. Log in or Register.]
The random-ing for every greed drops stops people from getting their pricey loot, and just dropping out of group because they wont see anything else for a long time. If you alpha greed loot, that example could happen, but also could be unfair to new members joining, or vested group members. The hand-me-down system seems alright, but also seems like it could get jumbled up with new players coming and going from group.

Greed rolls also help entice level 60 people who don't need exp to join up with a 'pick up' group, if we're talking about higher-end grouping.

I like groups that random-greed everything, personally. Just fair all around. Could walk away with a lot of goodies one day, nothing the next. But again..check with group about loot-rules BEFORE something drops, or deal with the bitch-fest later.
I can see someone who wins 3-5 things a group saying its fair but not the person winning nothing because a loot system like this. bottom line it wasn't how it was in live for a reason. It was an option and worked well for profiling loot whores... Just so you know.
  #7  
Old 11-18-2012, 02:33 PM
Ciel Ciel is offline
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Quote:
Originally Posted by Mishami [You must be logged in to view images. Log in or Register.]
I can see someone who wins 3-5 things a group saying its fair but not the person winning nothing because a loot system like this.
Like I said before..Ive been on the winning side, and losing side of this. Its called fair.

Quote:
Originally Posted by Mishami
It was an option and worked well for profiling loot whores... Just so you know.
Loot whores? lol. Profile away, my friend.
  #8  
Old 11-18-2012, 12:47 PM
mostbitter mostbitter is offline
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Essentially a bunch of greedy jerks set the precedent for the blue server and you get left with this awful blue server which should be inhabited by hand holding friendly types but is actually a less inviting community than counter strike
  #9  
Old 11-18-2012, 01:12 PM
Swish Swish is offline
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Quote:
Originally Posted by mostbitter [You must be logged in to view images. Log in or Register.]
(P99) is actually a less inviting community than counter strike
Funny guy [You must be logged in to view images. Log in or Register.]
  #10  
Old 11-18-2012, 12:48 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Mishami [You must be logged in to view images. Log in or Register.]
1 person can win 5 loots while no one else wins a damn thing?
normal greed roll usually implies that everyone can roll on everything regardless of CLASS requirements. But when person wins something, then he usually passes on rolling until everyone in the group gets some loot too, or he gives up what he allready won, or he trades the loot around, or something like that.

If one person keeps rolling and keeps taking all the loot - then yeah its loot whoring.

As for normal NBG see this

http://www.project1999.org/forums/sh...ad.php?t=87365
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