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#1
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#2
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#3
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It is not like 6 people can just sneak into a fight and then KS... the guild attacking the mob would know about it. There are plenty of strategies to combat against KS crews. Whoever gets XP should get the loot. That was how it was done on classic. GM involvement in classic was rarely a factor especially when it came to end game content. Trains should be allowed in any zone that has a raid target.
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Kaerik - 60 Cleric
Portchu - 60 Wizard Pingu - 54 Monk Agdros - 52 Warrior Saulty - 52 Bard Gewie - 32 Rogue (new) TMO | |||
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#4
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#6
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Just saying man.
"I touched it first" is pretty fuckin' stupid. | ||
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#7
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What would stop a team of having 6 dps that can outdps a team of 6 TMO melees with disciplines?
I dunno how about not having 6 melees with that kind of dedication and gear? Anyone? Anyone? Is "I touched it first" really a better system? This guy doesn't think so. | ||
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#8
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Just use /random to settle this shit, leave things to chance.
Or...leave things the way they are and watch the server pop plummet like it did pre-kunark. Folks want to experience the rest of kunark before velious comes out, you know...the other 85% of the server whos not in TMO. | ||
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#9
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#10
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Would be more interesting if maintained on that one mob for an amount of time, to see how it progresses. It would be a different game if it was only happening once.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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