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#1
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I'll be giving the DB/Scripts in Sky the final touch ups tonight/this week.
With that said, it won't be released until 1) Corpse timers are correctly working. This includes:
Currently, none of the above features are part of the emulator code, so it isn't just a variable in a DB field to "fix" it. The entire corpse code is going to get rewritten. Feature list of current Plane of Sky:
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#2
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/em isn't so sure he wants to go to sky anymore... | |||
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#3
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#4
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So...
August 15th, 2010, 4:20pm EST | ||
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#6
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Oh I forgot:
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#7
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Decay Timers on duel corpses were the same as the rez timer I think? You had 3 hours not 2 to get a rez from time of death? Maybe this was changed from classic? I don't remember. I don't remember there being a 24 hour online corpse timer in classic but thinking back I guess most people would loot their corpse if they couldn't find a rez in the alotted time. Multiple uses of resurrection on 1 corpse is correct and should be in. However there was a trick to get this to work and it was only used as basically a port tool. | |||
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#8
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__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#9
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__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||||
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#10
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oh they are not mine, i snaged them off the original corpse timer thread
__________________
[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||
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