Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-16-2012, 01:38 PM
rafaone rafaone is offline
Sarnak

rafaone's Avatar

Join Date: Sep 2010
Location: Spain
Posts: 326
Default

Quote:
I've always felt that the server should eventually go past Velious. I've played Kunark for two years now because I hope to see Velious. Once that's out, I can just see all the people who scream "NOT CLASSIC LOL" not sticking around.

I think AAs and custom content would be an excellent addition that would provide a lot of entertainment and attraction for newer players
Tot'd agree
__________________
  #2  
Old 10-16-2012, 01:46 PM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,730
Default

Fact is, there's lotsa servers out with more content and AA's. I think there might even be a Sony run server like that. Personally, I like the idea of having this server stop, then I get to say I won it when I can't progress further and I can go find something better to do with my time.
  #3  
Old 10-16-2012, 02:22 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default

Many others don't want the server to just end and eventually die. For many it's not about wining, it's about the love of the game.
  #4  
Old 10-16-2012, 02:34 PM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,094
Default

Some people forget this game has been out almost 3 years to the day now. Not hard to get to level 60 in 3 years is it?? I know velious is coming out in who knows when, but this game is not going to last without some new things added, sorry.
  #5  
Old 10-16-2012, 03:12 PM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,730
Default

My point is there is lots and lots of content out there. This server is offering only its stated purpose and no more. You knew what you were getting into when you signed up. You knew from day one of rolling your char that this server would stop at Velious. So why make a big deal of it now?
  #6  
Old 10-16-2012, 03:19 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default

Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
My point is there is lots and lots of content out there. This server is offering only its stated purpose and no more. You knew what you were getting into when you signed up. You knew from day one of rolling your char that this server would stop at Velious. So why make a big deal of it now?
This isn't true at all, look at different quotes Rogean has been saying for a long time. Sure, the initial goal was to velious but they're already thinking past that.
  #7  
Old 10-16-2012, 03:28 PM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,730
Default

You're right, they did leave that option open, but still, where do you draw the line? The very reason I quit live was because it was getting out of control with all the crap they added to it. Everyone here wants something different or has a different idea of what should be included as classic. At some point you have to say, "this is it, this is all we get" otherwise this will just turn into one of Sony's progressive servers.

And by the nature of this project, with only a handful of coders running the show as a hobby (for which I am appreciative), there will always be a shortage of content. If you use up the content and have to have more, this is not the right server for you.
  #8  
Old 10-16-2012, 03:32 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default

Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
You're right, they did leave that option open, but still, where do you draw the line? The very reason I quit live was because it was getting out of control with all the crap they added to it. Everyone here wants something different or has a different idea of what should be included as classic. At some point you have to say, "this is it, this is all we get" otherwise this will just turn into one of Sony's progressive servers.

And by the nature of this project, with only a handful of coders running the show as a hobby (for which I am appreciative), there will always be a shortage of content. If you use up the content and have to have more, this is not the right server for you.
In Rogean's direct quote the content additions would be in the spirit of classic EQ. Not sure what this means exactly but it won't be "we're moving to Luclin now!"

You have to be in charge of when you want to quit. There will never be a "winning" moment in an MMO. That's the entire point, dynamic content. If you feel you want to leave at a point, that's your "winning point" but something will always be changing for everyone else.
  #9  
Old 10-16-2012, 03:29 PM
Spitty Spitty is offline
Fire Giant

Spitty's Avatar

Join Date: May 2011
Posts: 705
Default

Might as well throw Luclin in, too.

Velious wasn't built for AA-enhanced characters. Adding abilities of any value just makes Velious content even easier, and people are already bellyaching about things being too easy.
__________________
[60 ORACLE] SPITULSKI <The A-Team>
Batmanning today for a better tomorrow.
  #10  
Old 10-17-2012, 11:45 AM
Picked Picked is offline
Kobold


Join Date: Aug 2012
Posts: 191
Default

Quote:
Originally Posted by Spitty [You must be logged in to view images. Log in or Register.]
Might as well throw Luclin in, too.

Velious wasn't built for AA-enhanced characters. Adding abilities of any value just makes Velious content even easier, and people are already bellyaching about things being too easy.
This makes a lot of sense. I loved AA's I liked having a reason to play that character I worked so hard to level up for, and accumulate all that fancy gear for. Whats the use if you are just going to roll an alt once you are done?

I do feel that what Spitty said is right on though. Say you introduce the first set of AA's EQ had. The innates. Innate run speed doesn't affect encounters hardly any if at all. But resists and stat modifiers do.

Resists and stat modifiers allow guilds that haven't done the proper gearing in previous content raid mobs that they technically haven't earned. There is a progression.

But I do feel there are things that can be added that aren't really gamebreaking either.
Last edited by Picked; 10-17-2012 at 11:48 AM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:40 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.