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#1
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#2
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Quote:
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | |||
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#3
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Quote:
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | |||
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#4
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If anyone could post what all the 2h DMG bonuses are for each delay that would be awesome (17 for T-Staff stated by Splorf).
Also confirm skill caps of Warrior and Monk Dual Wields Monk 400 dual wield and warrior 500 dual wield thanks
__________________
~ Azure Guard ~ (Officer)
"All is fair in love, war and Class R" Yaolin - 60 Monk Stunz Andmezs - 60 Enchanter Bripip - 60 Wizard Bogmuk - 59 Warrior Rational - 55 Shaman Paradoxy - 42 Ranger | ||
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#5
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Mainhand or 2h with delay <28 = (level - 25)/3 2h delay 28-39 = (level - 25)/2 2h delay 40-42 = ((level -25)/2) + 1 2h delay 43-44 = ((level - 25)/2) + 3 2h delay >44 = ((level - 25)/2) + (del-31)/3 Then I have a confusing note about the 2h damage bonus from 51-60 being (level - 7)/3 but I dont recall where its from or to what delay it applies. ***note Im pretty sure all damage bonus integers are rounded down before being applied. | |||
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#6
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Would be nice to just disect the entire damage calc right from the code again.
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#7
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UPDATED CHART as of 12/3/2013 ~ Lots of input from lots of people. ~ Please keep comment in the melee forum on my thread if u have any suggestions.
Here is the link to the new chart.... Hopefully I will be able to post one here that can actually be read soon.... MONK WEAPON DPS AND BUYING GUIDE CHART
__________________
~ Azure Guard ~ (Officer)
"All is fair in love, war and Class R" Yaolin - 60 Monk Stunz Andmezs - 60 Enchanter Bripip - 60 Wizard Bogmuk - 59 Warrior Rational - 55 Shaman Paradoxy - 42 Ranger | ||
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#8
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Easy example of DAMAGE BONUS is when a LvL 60 warriors crits/crips with an Oggok Cleaver (26 damage bonus) at LvL 60 you will see....
(Bogmuk criticals hits a sarnak for 450 damage!!) Bogmuk slashes a sarnak for 476 damage. So everytime you hit a mob you get the +26 with your oggok cleaver which does not get modified by attack dmg, weapon dmg, or strength.
__________________
~ Azure Guard ~ (Officer)
"All is fair in love, war and Class R" Yaolin - 60 Monk Stunz Andmezs - 60 Enchanter Bripip - 60 Wizard Bogmuk - 59 Warrior Rational - 55 Shaman Paradoxy - 42 Ranger | ||
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Last edited by Yaolin; 12-04-2013 at 01:12 PM..
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#9
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#10
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Redid my testing with more mobs and going by average hit instead of DPS (since pulls and laziness on runners can skew results).
Fist mainhand (9 dmg bonus at lvl 52): avg hit of 29 AC mainhand (9 dmg bonus at lvl 52): avg hit of 42 This comes out to roughly 8% difference between the two for me. That difference should continue to increase as the damage bonus goes up. However, one might wonder if it's worth keeping AC in mainhand when soloing or tanking b/c of proc and slower delay for less ripostes.
__________________
<Asgard>
Kutsuu (rog), Neverest (mnk), Guredo (rng) Life's hard when you're stupid. | ||
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Last edited by Kutsumo; 12-05-2013 at 11:40 AM..
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