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  #1  
Old 06-10-2010, 11:35 AM
astuce999 astuce999 is offline
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Quote:
Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
i did actually tank with my bard up to mid 40ies...even royals in solb where np. but i gona bet all my current gear that a warrior/knight would consume less healing mana than a bard

Just to make sure we compare apples to apples,

Bard playing slow + mana song vs. Tank with no slows and no mana song you're betting at end of fight healer has more mana with Tank than with Bard.

What kind of gear do you have?

Astuce Subterfuge
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  #2  
Old 06-10-2010, 11:36 AM
pickled_heretic pickled_heretic is offline
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Quote:
Originally Posted by astuce999 [You must be logged in to view images. Log in or Register.]
Just to make sure we compare apples to apples,

Bard playing slow + mana song vs. Tank with no slows and no mana song you're betting at end of fight healer has more mana with Tank than with Bard.

What kind of gear do you have?

Astuce Subterfuge
Bard of the 44th Song
What kind of group are you in where you don't have an enchanter? doesn't any decent group without a bard have an enchanter?
  #3  
Old 06-10-2010, 11:41 AM
Omnimorph Omnimorph is offline
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bards lol.

I can rune myself whilst i tank. Between Tash and self rune i can tank with no healing!

Well yeah a warrior with a weapon that doesn't proc won't hold aggro, but i was just saying they'd be better dps [You must be logged in to view images. Log in or Register.] You said they do more dmg than knights once they hit 37 and it starts proccing, i was being pedantic saying they still had better dps before this.

Just ignore me and continue.
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  #4  
Old 06-11-2010, 11:30 AM
Yoite Yoite is offline
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well here is my experience on the tank dps deal. my current toon im playing in my pally, lvl 30. I have a blued two handed hammer and ghoulbane + scute shield. The shield is nice with 9sta and 15ac, but my dps is so much better with the 2h hammer that stuff dies faster and i require less healing than the 9sta and 15ac reduce incoming damage. this was true even at 29 and below when the hammer didnt proc, now that it procs its even better.

the exception obviously is vs undead but that is b/c of the OP proc on the ghoulbane.
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  #5  
Old 06-11-2010, 11:33 AM
Yoite Yoite is offline
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although i still recommend maxing your ac and hp in every slot you can as opposed to str or dex as a tank. just stating that i think 2handers are better than 1h + shield.
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  #6  
Old 06-11-2010, 11:39 AM
Omnimorph Omnimorph is offline
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In classic, and pretty much until velious raid gear, knights didn't get the truly nice dmg/dly 1 handers. Massive dragonclaw shard, Ntov loot etc. So a 2 hander will ALWAYS do considerably more damage than a 1 hander + shield, and due to there being an issue with the ac cap on this server (or so i'm told) then AC from a shield isn't that much of a benefit.

So yeah, a 2 hander is probably the best option.
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  #7  
Old 06-11-2010, 04:45 PM
Weekapaug Weekapaug is offline
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Quote:
Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
In classic, and pretty much until velious raid gear, knights didn't get the truly nice dmg/dly 1 handers. Massive dragonclaw shard, Ntov loot etc. So a 2 hander will ALWAYS do considerably more damage than a 1 hander + shield, and due to there being an issue with the ac cap on this server (or so i'm told) then AC from a shield isn't that much of a benefit.

So yeah, a 2 hander is probably the best option.
I was talking in terms of the scope of the server with the long haul thru Kunark and Velious in mind. In classic you can do pretty much whatever and get away with it. Let's face it, you don't even need tanks in classic. A good puller and a mage pet or two will do the trick in most situations right now.

But I wouldn't suggest people try that down the line. Nor would I suggest that knights get used to 2 handers in every situation. Nor would I suggest people not play warriors. The server is going to need knights who are properly geared and know how to play their classes, is most definately going to need warriors, and is going to need people who know how to help warriors with aggro.

2-Handers are fine, if you still build your toon like a tank and use them judiciously, but I've been grouped with a slew of small-race SKs recently who use 2 handers exclusively who constantly complain about casters not stunning caster mobs, yet they can't be bothered to use a shield to bash, themselves. One even made some comments about "AC being useless on this server" about 20 mins before bitching that the healers in the group were taking too long to med every couple of pulls.....which would probably explain why the healers were burning so much mana keeping him healed.
  #8  
Old 06-17-2010, 02:18 PM
Healthcare Healthcare is offline
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So while lowbie warriors wait until 25 to use lariat hide whips, what about using a pair of tentacle whips?

http://everquest.allakhazam.com/db/item.html?item=165

4/25 and procs lifetap. Is magical and non-lore so you can dual wield them. Not sure about the hate that will be caused from the lifetaps though [You must be logged in to view images. Log in or Register.]. I imagine having some of those lifetaps procs a bit would be nice when you have two weps increasing your chances.

Or are you perhaps just better off saving for a polished granite tomahawk that can absorb some damage?

Also, what causes more aggro, kick or slam? Since I believe slam has a stun component to it also.
  #9  
Old 06-17-2010, 04:23 PM
Danth Danth is offline
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Quote:
Originally Posted by Omnimorph [You must be logged in to view images. Log in or Register.]
In classic, and pretty much until velious raid gear, knights didn't get the truly nice dmg/dly 1 handers. Massive dragonclaw shard, Ntov loot etc. So a 2 hander will ALWAYS do considerably more damage than a 1 hander + shield, and due to there being an issue with the ac cap on this server (or so i'm told) then AC from a shield isn't that much of a benefit.
So yeah, a 2 hander is probably the best option.
While marginally off-topic for a Warrior thread, I wanted to make a correction:

Kunark offers a fair number of 1H weapons which are useful to hybrid tanks at 60, moreso than pre-expansion in fact. These include Sword of the Morning, Noctivagant Blade, Mace of the Shadowed Soul, and Rod of Faith, to name a few. None of those are raid drops, unlike the Velious weapons mentioned above. (Indeed, the sad irony about most of those Velious 1-handers, is by the time the hybrid can expect to get them, he'll only be tanking once in a blue moon anyway.) Given the significant amount of AC to be had on kunark shields (25AC being about typical for pre-raid), 1H/shield represents a useful option for the hybrid tanks during Kunark. This is particularly true due to Kunark's poor itemization for certain slots outside raids, such as the dearth of plate chests--maximizing AC elsewhere becomes important.

2H still does more damage, though, as is logical.

Most Warriors during Kunark can expect to wield Lamentations or the like.

Danth
  #10  
Old 06-17-2010, 02:42 PM
Dantes Dantes is offline
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I haven't found lifetap to be a very effective aggro. Case in point, when I chain lifetap with my necromancer my pet pretty much always keeps aggro. You'll rarely proc, if at all, in your offhand so you might be better off with a higher damage weapon. I've given up on the tentacle whip for now and decided to either save up for Obsidian Shards or get lariats at level 25. In the meantime at least I can do more damage with better weapons so I am not completely useless to my group.
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