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  #1  
Old 09-18-2012, 07:13 PM
contemptor contemptor is offline
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Join Date: May 2010
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I understand going for the classic experience all the time... but this server has been around for over 2 years. It's one thing starting out with things like no pet window, but quite the worse experience for something to be "nerfed" away after 2 years of having it.
  #2  
Old 09-18-2012, 07:15 PM
Misto Misto is offline
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Join Date: Dec 2010
Posts: 347
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No compass / map in EQ?

#firstworldproblems

Edit: Shaved my beard while the servers were down.
  #3  
Old 09-18-2012, 07:18 PM
Danth Danth is offline
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There are a couple items I recall being commented on as being fixed in various bug threads, but that don't appear in patch notes. Two that come to mind is slam skilling up bash for large races and hide de-synching when used during a spellcast so as to stop hide-pulling. Are these patched with this patch?

Danth
  #4  
Old 09-18-2012, 07:20 PM
Malevz Malevz is offline
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Slam skills up bash? Shut it down and get it fixed, positively game breaking!
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  #5  
Old 09-18-2012, 07:23 PM
Danth Danth is offline
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Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
Slam skills up bash? Shut it down and get it fixed, positively game breaking!
Your sarcasm aside, I recall from the thread the issue was that slam wasn't raising bash for warriors/SK's and should be. I also recall something to the effect of it supposedly being fixed for the next patch (which would presumably be this one).

Anyone who was able to actually use the compass should have good sense heading skill anyway since it doesn't work at zero skill. Shouldn't be a big issue for most folks.

Danth
  #6  
Old 09-18-2012, 07:24 PM
Misto Misto is offline
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Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
Slam skills up bash? Shut it down and get it fixed, positively game breaking!
Redirecting all the funding I give to starving African children to the P99 Project until this is solved.

Edit: last troll post. -_-
  #7  
Old 09-18-2012, 11:05 PM
nilzark nilzark is offline
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Location: Labrynth
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Seriously ... if you haven't learned these zones by now and "need" a compass, you are never going to learn them. Everybody knows if you drop your sword (I suggest a rusty one from a decayed skel) on the ground, it points north. [You must be logged in to view images. Log in or Register.]

The subtitle of this server is "Classic Everquest". Believe it.

Now go out there and kill some Sarnaks and dream about Velious!

Thanks for the patch ya'll!
  #8  
Old 09-18-2012, 11:25 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
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I don't *need* a compass, its just convenient. Not having it makes the game more annoying and provides no benefits. The same thing goes for targeting rings, spell sets, pet windows etc . . .

As an engineer people going out of their way to make things harder just makes me rage. Its something in the training.
  #9  
Old 09-18-2012, 11:36 PM
clericaccount clericaccount is offline
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Join Date: Aug 2012
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Sweet yes keep it EXACTLY classic!

So mages can summon the fire pet that casts the dmg sheild .. 56?
and when the pet pop and begins to cast .. you can spam your shovle/torch/broom/stien to reclaim energy getting mana every click.. since you can't reclaim him while summoning.. there by getting full mana in 2 pets in about 45seconds? was like this on live for kunark - 1/2 of velious. me and another mage would camp freeti and disco NP at all..

Befallen bank was it.. changed coin to plat in a 1 to 1 ratio for about 3 days

where are the gm events? one of the GREATEST parts OF classic live EQ...

can you pull mobs to the room in KC and they can't come in?
can you pull mobs to the ent of dalnir and dot them while standing on the wall and get no agro ?

if your going 100% classic i mean.... just saying there are in fact a ton of things Id imagine you are "leaving out" so why not "leave in" a few that are in no way game breaking... no one i don't think is saying he we want a free epic vendor or 1 kill 1 lvl xp etc..

why does /pet report not tell me what buffs the pet has? pretty sure that was classic also... i was a mage and used it a ton
  #10  
Old 09-18-2012, 11:54 PM
Aelzrith Aelzrith is offline
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Quote:
Originally Posted by clericaccount [You must be logged in to view images. Log in or Register.]
why does /pet report not tell me what buffs the pet has? pretty sure that was classic also... i was a mage and used it a ton
I'm going to do some research on this and bug report because I vaguely remember this working in kunark. I think there was even a patch that read "/pet report will now return a list of the current buffs on your pet"
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